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bassbubbles.bsky.social
BassBubbles
@bassbubbles.bsky.social
dropping your next fav song under a blue sky near you or a dark club - who knows 🎶
Reposted by BassBubbles
Accidentally introduced a bug where my dust particle emitter was replaced with the fire and I'm not sure if I want to fix it. #gamedev #indiegame #rts
November 19, 2025 at 4:13 AM
Reposted by BassBubbles
14x speedup! 65 million raycast fog of war bake went from 307s to 21s. 🚀 The bottleneck wasn't the physics, but the math! I refactored the open source library FOVMapping with RaycastCommand and Burst Jobs for max parallelism.

driftcascade.com/blog/2025/op...

#GameDev #IndieDev #Unity #Open-Source
October 28, 2025 at 6:53 PM
Reposted by BassBubbles
Early look at RTS combat in Salvage Wars!

Fight over crashed starships for valuable salvage, but with a persistent crew, every loss hurts.

Destroyed vehicles leave wreckage, and with multiple warring factions you might salvage enough to pay your dropship fees without firing a shot.

#IndieDev #RTS
October 24, 2025 at 12:41 AM
Follow for game dev posts leading up to the release of @mwalk10.bsky.social's second game Savage Wars 💥
👋 Hello Bluesky!

I’m Michael, solo dev behind Drift Cascade, working on Salvage Wars, a tactical RTS about scavenging crashed starships.

Expect posts on Unity, game design, and systems tinkering.
Always down to to talk games!

🪐 driftcascade.com
#GameDev #IndieDev #RTS #Unity #DevLog
October 24, 2025 at 12:55 AM
Anyone else offended the Ultra feed is pulling from X? 🤔
March 29, 2025 at 3:55 AM
Reposted by BassBubbles
December 27, 2024 at 1:15 AM
I only follow cat pages here - someone help me find my friends & music content 🥹
November 22, 2024 at 12:01 AM