Hi everyone! I’m glad to have gone through this adventure, but it seems like we’re finally reaching the true end of the development of this project. Thank you so much for following it, I learned a lot of things throughout all of i
Hi everyone! I’m glad to have gone through this adventure, but it seems like we’re finally reaching the true end of the development of this project. Thank you so much for following it, I learned a lot of things throughout all of i
Hello everybody! Here's the next update of my project. I think we're finally reaching the end! Aside for a couple of minor adjustments in the normals of certain assets, I don't think there's much change. However, I'm expecting to receive feedback from my superiors soon.
Hello everybody! Here's the next update of my project. I think we're finally reaching the end! Aside for a couple of minor adjustments in the normals of certain assets, I don't think there's much change. However, I'm expecting to receive feedback from my superiors soon.
Good evening! I'm finally reaching the project's end, just one or two more updates. Here's what I did at the moment. I finally finished the main gate and added some extra components to make the main temple look more colorful, like banners and patterns on the walls. I hope you enjoy it!
Good evening! I'm finally reaching the project's end, just one or two more updates. Here's what I did at the moment. I finally finished the main gate and added some extra components to make the main temple look more colorful, like banners and patterns on the walls. I hope you enjoy it!
Hi everyone! I have another update ready. This time I wanted to focus more on small assets that I would add in my main scene, there will be more of them. I also managed to finish my chest's textures and textured the entrance walls. My next step would be to do the same with the gate
Hi everyone! I have another update ready. This time I wanted to focus more on small assets that I would add in my main scene, there will be more of them. I also managed to finish my chest's textures and textured the entrance walls. My next step would be to do the same with the gate
Hello guys! Here's the 9th update of my project, I remodeled the walls of the temple since I disliked their original look, and also proceeded with implementing the first texture pass on my treasure. I also changed the colors of the pools to fit the environment better
Hello guys! Here's the 9th update of my project, I remodeled the walls of the temple since I disliked their original look, and also proceeded with implementing the first texture pass on my treasure. I also changed the colors of the pools to fit the environment better
Hello everyone! Here’s my sixth weekly update to my project. This time, I mostly just focused on changing the textures of my assets to make more accurate to my references, alongside finally sculpting the big Anubis statue. I hope you enjoy!
Hello everyone! Here’s my sixth weekly update to my project. This time, I mostly just focused on changing the textures of my assets to make more accurate to my references, alongside finally sculpting the big Anubis statue. I hope you enjoy!
Good evening! Here's the fifth update of my project. So far, I mostly focused on adding modular textures to the stairs and walls, finally texturing the door below the temple as well. As for the big pools, I'd like to reserve them for later since they are quite complicated
Good evening! Here's the fifth update of my project. So far, I mostly focused on adding modular textures to the stairs and walls, finally texturing the door below the temple as well. As for the big pools, I'd like to reserve them for later since they are quite complicated
Hello everyone! Here's my forth upgrade of the week. Made a lot of advancements on the smaller assets by texturizing them in Substance Painter, alongside adding the tillable textures to the bigger assets. I found enjoyment in doing the former the most. I hope you like it!
Hello everyone! Here's my forth upgrade of the week. Made a lot of advancements on the smaller assets by texturizing them in Substance Painter, alongside adding the tillable textures to the bigger assets. I found enjoyment in doing the former the most. I hope you like it!
Good evening! Here's my third update to my project thus far. I had to update my scene and use giant rocks from FAB because I didn't like their previous appearance, alongside expanding the scope of my scene, adding texturized palm trees, and sculpting the giant pools. I hope you like it!
Good evening! Here's my third update to my project thus far. I had to update my scene and use giant rocks from FAB because I didn't like their previous appearance, alongside expanding the scope of my scene, adding texturized palm trees, and sculpting the giant pools. I hope you like it!
Hello everyone! Here's the second update to my project. Things are moving on smoothly so far, I sculpted the rocks on Zbrush and managed to bake them with the high poly as normal textures. I also updated the blocking and added an entrance, alongside palm trees!
Hello everyone! Here's the second update to my project. Things are moving on smoothly so far, I sculpted the rocks on Zbrush and managed to bake them with the high poly as normal textures. I also updated the blocking and added an entrance, alongside palm trees!