Models can be found on Open3DLab for the weapons fully set up (i did not make them) open3dlab.com/project/55ba...
I did however design the ID badges!
#scp #scpfoundation #blender #oc
Models can be found on Open3DLab for the weapons fully set up (i did not make them) open3dlab.com/project/55ba...
I did however design the ID badges!
#scp #scpfoundation #blender #oc
Model sources:
- Open3DLab
- Sketchfab
- Blenderkit
#scp #scpfoundation #oc #Blender #3d
Model sources:
- Open3DLab
- Sketchfab
- Blenderkit
#scp #scpfoundation #oc #Blender #3d
Little render I did in blender:
Models used
- Interrogation Room (Open3DLab)
- Macarov Soilder guys from the new MW thing just with edited textures (Open3DLab)
- HumanGen (Can't remember)
Graphic design by me
#blender #scp #scpfoundation #oc
Little render I did in blender:
Models used
- Interrogation Room (Open3DLab)
- Macarov Soilder guys from the new MW thing just with edited textures (Open3DLab)
- HumanGen (Can't remember)
Graphic design by me
#blender #scp #scpfoundation #oc
Meet Benjamin Walker, Spartan Class-IV. I have absolutely no lore for him.
Meet Benjamin Walker, Spartan Class-IV. I have absolutely no lore for him.
Please show the artist some love, I just wanted to show off my character and my obscenely terrible writing.
Only thing I made here was the user interface wiki thing.
#oc #rp #symbiote
Please show the artist some love, I just wanted to show off my character and my obscenely terrible writing.
Only thing I made here was the user interface wiki thing.
#oc #rp #symbiote
#Halo #OC #Blender #BlenderKit #haloarchive #Destiny2
#Halo #OC #Blender #BlenderKit #haloarchive #Destiny2
Quick lore: Company called ESI Dynamics (Embedded Systems Incorperated) produced a project in collaboration with ONI and the UNSC Spartan Operations to produce a cheaper alternative to recruiting, training, and augmenting Spartans. Thus sentient AI robots.
#halo #blender
Fancy!
Fancy!
Haz Denham (The Short ginger guy) is a civilian working for NEXUS Systems, a software company contracted by the UNSC to develop patches for the Moljnir Armour Platform. Ironically, on the job, he met Spartan Liam Evans (The Big tall guy)
#halo #oc #render #blender
Decided to render Ares having a drink, assets sourced from BlenderKit, HumanGen V3 and Halo Archive.
Decided to render Ares having a drink, assets sourced from BlenderKit, HumanGen V3 and Halo Archive.
Blender Render, Face generated by HumanGen V3 Add-on, armour can be found in the Halo Archive Discord Server, finally: props sourced from BlenderKit and Sketchfab.
Blender Render, Face generated by HumanGen V3 Add-on, armour can be found in the Halo Archive Discord Server, finally: props sourced from BlenderKit and Sketchfab.
Assets are from:
Blenderkit Premium
Unknown website
Assets are from:
Blenderkit Premium
Unknown website