Jon Parkins
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b0ssk.bsky.social
Jon Parkins
@b0ssk.bsky.social
M&E Systems Administrator | IT Manager | Liker of nerdy things!
https://linktr.ee/b0ssk
Busy busy, finished the fog volume and added it to the starting room to test. Could be a little more defined but that’s tweaking. New music and a new exit portal! #indiedev #indiegame #unrealengine
December 11, 2024 at 10:57 PM
Got the laser sight growing and shrinking and the level progression port prop working as well as the light flickering with a material light function! #unrealengine #indiedev #indiegamedev #indiegame
December 9, 2024 at 8:08 PM
Did a little work today, nothing hard core. Added volumetric fog back in, a laser targeting pointer, modified the light shape and added 10 new levels. Lasers are longer and thinner too. #unrealengine #indiedev #indiegamedev #screenshotsaturday
December 8, 2024 at 1:12 AM
Friend who recently release a game on Steam started a channel supporting his endeavours and story, check, check, check it out! youtu.be/frI0AFcFRbs?... #indiegame #indiedev
How Much Money Did My First Indie Game Make?
YouTube video by F Studio
youtu.be
November 30, 2024 at 9:03 AM
Got the game working on my Steam Deck, and it's pretty fun to play on it! #steamdeck #indiedev #indiegamedev
November 23, 2024 at 10:28 PM
Hitting 60fps on the MBA M1 when not screen recording! \o/. Added in a health bar, crosshairs and line trace for targeting are on todays agenda. Also added some props back in and changed up the map for a little variety. #unrealengine #indiegamedev #indiegame
November 22, 2024 at 12:30 PM
Know what I like about this Bluesky is everyone is following everyone back! :D
November 15, 2024 at 1:53 PM
Lots of little tweaks the past couple days. Changed up the lighting a little bit too to just make it a little more interesting while I play test and post updates. Tomorrow I work on my hit trace system for my player. #indiedev #indiegame #unrealengine
November 15, 2024 at 12:25 PM
Got the basic twin stick setup on my little top down SmashTV inspired shooter I'm working on! Still things to tweak and improve on it, but its working! #indie #indiegamedev #unreal
October 20, 2024 at 4:17 PM