AzureBoers (Michael Boers)
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azureboers.bsky.social
AzureBoers (Michael Boers)
@azureboers.bsky.social
Gamedev/musician/art noob. I enjoy doing things
Found this character I made a long while back. I have no idea what's up with that red hand. Might go back and clean her up and throw her in to test out 3 party member configurations #gamedev #indiedev #pixelart #animation #Turnbased #RPG
December 21, 2025 at 3:01 PM
Moving some #UI around. I guess past me did implement that each party members equipped Items are stored so they can be reloaded when switching between them. But need to add so you can switch to other party members when equipping stuff #gamedev #indiedev #programming #pixelart
December 20, 2025 at 1:47 AM
Started to work backwards and started to work on UI stuff. Now when the player tries to equip items you can control which slot but now I have to reload each slot based on which party member you have select. #gamedev #indiedev #pixelart #UI #RPG
December 19, 2025 at 2:12 AM
Started to clean up the battle system and #UI. The rest of December I want to work on what I have for the current systems I have and make them readable. Player wise and Code wise lol. The Quest system is in there code wise but is very confusing right now lol #gamedev #indiedev #unity #programming
December 16, 2025 at 2:04 AM
Man my UI is so readable....so much work to do lol. #gamedev #UI #indiedev #RPG #LevelUp #pixelart #inventory #turnbased #graybox
December 15, 2025 at 5:24 PM
Man I really new to practice pixel art lol but I think I got the sorting figured out now to practice some more lol #pixelart #gamedev #indiedev #rpg #turnbased
August 27, 2025 at 12:43 AM
Taking a break from coding and started to work on sprite sorting and back to doing #pixelart. Started to figure out the tilemap language how stuff fits. #gamedev #indiedev #RPG #turnbased
August 26, 2025 at 12:01 AM
Had to fix some of my UI code. I not sure how other games do it but I'm pooling all UI Slots. Now everything appears right and I kind of feel like I can move onto a new task after awhile now #gamedev #indiedev #RPG #JRPG #Finalfantasy #SNES #Turnbased
August 19, 2025 at 12:36 AM
Started this game and #dragonquest 11. Been only allowing myself to play it once I get stuff done coding wise or complete some task by the weekend. Loving so far #gamedev #indiedev #finalfantasy7rebirth
August 14, 2025 at 11:13 PM
Don't know if it's normal but I have been looking at the same grey box area and same battle area for 2-3 months for the #RPG I am working on. So much coding but working on my own Rpg has gotten me looking at so much other RPG for ideas/design. #gamedev #indiedev #pixelart #unity #JRPG #Finalfantasy
August 14, 2025 at 11:06 PM
Ok lets get back to posting. I have been working on this #RPG for 2-3 months now. Alot of UI/Battle coding. But Added alot but funny enough while making this GIF I found a new bug right at the end of it. There a skill where you mash a button...the other party member started to move!!!
August 14, 2025 at 10:58 PM
Current todo list of stuff I want to add to the game. It’s funny how they all will some how work together #gamedev #indiedev #todo #list #pixelart #programming
June 15, 2025 at 3:16 PM
Forgot it's #screenshotsaturday Started to work on more of the enemy inventory stuff. Like in #fallout4 and other open world games. When enemies die you can look into there inventory and take what you want #gamedev #indiedev #pixelart #madewithunity
June 14, 2025 at 9:10 PM
No real art work in game still yet but systems are coming together slowly. Enemy's now have attack skills and can use items from there inventory! #gamedev #indiedev #madewithunity #rpg #pixelart #videogame
June 14, 2025 at 9:07 PM
Playing some legend of Dragoon before bed. Been just watching the numbers and trying to figure out how damage is given out. The battle system is so cool in this game. #gamedev #indiedev #legendofdragoon #dragoon #rpg #playstation #videogame
June 11, 2025 at 1:06 AM
I love working on this project!. Still very not nice to look at but we got some food and hunger stuff. The enemy AI can search in there own inventory and use potions if they have any. Each Party member has there own inventory. Am I over scooping...Yes But I am having Fun #gamedev #indiedev #pixelart
June 11, 2025 at 12:03 AM
Now when the enemy's go to battle they stay at whatever position they are currently at instead of the old school way of going to pre thought out positions #gamedev #indiedev #rpg #pixelart #programming
June 4, 2025 at 1:03 AM
Last thing before bed. Made it so the Enemys wander now. I want it so when the party member encounter them whatever position they are in is the battle pos instead of a pre determend battle pos like in Crono/sea of stars. More like DOS2/BG3 but #jrpg #gamedev #indiedev #pixelart #rpg
June 3, 2025 at 12:20 AM
Like most RPGs enemys will have loot but if an enemy has something like a potion and are indeed of healing then they will us it before they are killed. Unless the player manages to finish them off before they can use it! #gamedev #indiedev #rpg #pixleart #programming
June 2, 2025 at 3:06 PM
I know it's alot of work but I love to have all NPC/PartyMembers/Enemy/Etc to have full 8 directions. For now I just got this one character I did while back but still love it! #gamedev #indiedev #rpg #pixelart #animation #pixleart
June 2, 2025 at 1:18 PM
I will have alittle more time now for all my projects I would like to do. I wasn't going to add art into the rpg but just for the #gif lets do it. Working on some Enemy AI code today while watch #CriticalRole #gamedev #indiedev #pixelart #rpg #TTRPG
June 2, 2025 at 1:08 PM
Got the white board out and made some points of direction for me to make and stay focused. The card game will be put into this down the road but for now working on these systems. Can wait to see how this feels after all of these are on and do working on the next batch of stuff after these! #gamedev
May 30, 2025 at 2:22 PM
Added some more stuff like miss able attacks and some battle indicator more damage and showing when you miss a hit #gamedev #indiedev #rpg #turnbased
May 30, 2025 at 2:48 AM
Took some time away from social media to figure out what kind of game I really want to make. I'm still going to make the card game but now it's going to be part of idea. A stupid Idea but something i'm really into. For now here is some gray/color box stuff! #gamedev #indiedev #turnbased #rpg
May 27, 2025 at 12:29 AM
Still coding way and figuring out a solid game loop for my game. But while I do that I finished these 2 #book Super solid not onto #oathbringer #gamedev #indiedev #read #stormlight
May 4, 2025 at 2:57 PM