Literal BIG fanboy
Has the worst luck at Mario Party…
Minors DNI
My art is Glazed and prohibited from being used for gen AI training data and also not for use in crypto.
@ www.twitch.tv/azullean05
Will be working on a custom Link sprite mod for Zelda A Link to the Past based on the Synth open OC
@ www.twitch.tv/azullean05
Will be working on a custom Link sprite mod for Zelda A Link to the Past based on the Synth open OC
Thanks I certainly will derg fren!
Thanks I certainly will derg fren!
It's EoL is not until January 2032.
It's EoL is not until January 2032.
Had a lot of fun making this one. Modeled in #Blender, textured in #Blockbench
#b3d
Had a lot of fun making this one. Modeled in #Blender, textured in #Blockbench
#b3d
So I remodeled the legs and fixed some issues with the retopology and vertex groups. Looks much better now.
#Lowpoly #b3d
Thanks Nintendo!
Thanks Nintendo!
#furry #furryart #scalie #oc #dragon #armor #digitalart
"Ryuusha" is a portmanteau pf Ryu (Dragon) and Yuusha (Hero).
#furry #furryart #scalie #oc #dragon
To set it up, scroll to the bottom of the Move Source properties and change 'Next Move' to another filter and have the last "chain" set to 'None'. When a Filter used, OBS will cycle thru any others in the chain.
ALT text elaborates on this more.
To set it up, scroll to the bottom of the Move Source properties and change 'Next Move' to another filter and have the last "chain" set to 'None'. When a Filter used, OBS will cycle thru any others in the chain.
ALT text elaborates on this more.
pos: x+0 y+0 rot:+0 scale: x*1.5 y*1.5 crop: l+0 t+0 r+0 b+0
You can tweak the scale values for the growth intensity or set it to .1 ~ .9 if you want to shrink instead. Click the eye next to the name to see the animation.
pos: x+0 y+0 rot:+0 scale: x*1.5 y*1.5 crop: l+0 t+0 r+0 b+0
You can tweak the scale values for the growth intensity or set it to .1 ~ .9 if you want to shrink instead. Click the eye next to the name to see the animation.