Web: aparis69.github.io
Game: hitmenparty.com
=> Opinions are my own.
He/Him. Write in 🇨🇵 🇬🇧
🔗 github.com/wbrbr/Lipsch...
It's a simple Vulkan app useful for experiments. Also, the monument done by @elie-michel.bsky.social is released under a CC-BY license📄
(poke @mattkeeter.com I remember you asked!)
🔗 github.com/wbrbr/Lipsch...
It's a simple Vulkan app useful for experiments. Also, the monument done by @elie-michel.bsky.social is released under a CC-BY license📄
(poke @mattkeeter.com I remember you asked!)
❔How to compute bounding volumes for procedural Signed Distance Fields (SDFs)? This is not so trivial!
💡We propose a simple method called Sphere Carving. It extracts (convex) bounding volumes around SDFs, requires very few evaluations, and is GPU compatible.
❔How to compute bounding volumes for procedural Signed Distance Fields (SDFs)? This is not so trivial!
💡We propose a simple method called Sphere Carving. It extracts (convex) bounding volumes around SDFs, requires very few evaluations, and is GPU compatible.
It has a bunch of features - for instance, the ability to play with your phone as a gamepad, by just flashing a QR code! No need to have 8 controllers at home 🎮 📱
It has a bunch of features - for instance, the ability to play with your phone as a gamepad, by just flashing a QR code! No need to have 8 controllers at home 🎮 📱