I overthink a LOT when I program and I feel my greatness weakness right now is not being able to step back and see the bigger picture when it comes to enemy logic. I wonder if there are any good dev talks on the topic...
May 21, 2025 at 12:03 PM
I overthink a LOT when I program and I feel my greatness weakness right now is not being able to step back and see the bigger picture when it comes to enemy logic. I wonder if there are any good dev talks on the topic...
Enemies in games like DMC, Mega Man, Doom or KH are incredibly simple and dumb alone - complexity comes from their combinations, environments, and player options. The thought behind designing just a single room in these games must be astounding.
May 21, 2025 at 12:01 PM
Enemies in games like DMC, Mega Man, Doom or KH are incredibly simple and dumb alone - complexity comes from their combinations, environments, and player options. The thought behind designing just a single room in these games must be astounding.