Gamemaker. Aseprite. Visual Studio Code.
Co-founder of LionArc Games
Ember the Werefox:
https://store.steampowered.com/app/2353100/Ember_the_Werefox/
💛 Wishlist now and join Ember’s journey before launch on October 23rd!
store.steampowered.com/app/2353100/...
💛 Wishlist now and join Ember’s journey before launch on October 23rd!
store.steampowered.com/app/2353100/...
🔗 forms.gle/FEw56ftmfQ7j...
🔗 forms.gle/FEw56ftmfQ7j...
Having not read the r/ post, I agree with your thinking. Press on!
... I want to hear more about this limit break idea! I haven't come across anything that "can't" be done in GM yet.
Having not read the r/ post, I agree with your thinking. Press on!
... I want to hear more about this limit break idea! I haven't come across anything that "can't" be done in GM yet.
A really small thing - it would look cool if when performing a series of hops, the legs swapped positions each jump, as if they were skipping
A really small thing - it would look cool if when performing a series of hops, the legs swapped positions each jump, as if they were skipping
2. Top left. But being able to change the anchor position per region/container would be nice... 🤔
2. Top left. But being able to change the anchor position per region/container would be nice... 🤔
How loud is it that you can feel it?
Also fwiw, brown noise is even deeper than pink
How loud is it that you can feel it?
Also fwiw, brown noise is even deeper than pink