aventu
aventu.studio
aventu
@aventu.studio
I use it to build menu settings dynamically 👍
August 25, 2025 at 5:13 PM
We should thank the user for the comment. It shows how users see things and what needs to be addressed.
August 11, 2025 at 9:01 AM
> 99% didn't mind 🙂
August 3, 2025 at 8:00 AM
February 24, 2025 at 10:19 AM
Digital work: Where complex things are simple and simple things are complex.
February 17, 2025 at 1:12 PM
His work on Half-Life 2 had a profound influence on me; his passing is a terrible loss.
February 16, 2025 at 11:21 AM
'Control' vibes
February 7, 2025 at 11:22 PM
ifdef for GDScript! 🥳
January 27, 2025 at 1:22 PM
You can hear the sound before enabling the sound
January 27, 2025 at 7:42 AM
(2/2) I solved the problem by deleting the UID files and the ".godot" folder on both machines. There is a UID cache file in the ".godot" folder, it should be enough to delete that file instead of the whole ".godot" folder.
January 15, 2025 at 2:45 PM
(1/2) I had some problems migrating to UID files because two of my machines were trying to assign different UIDs to the same file, even when there was already a UID file from a commit.
January 15, 2025 at 2:44 PM
This is going in all the right directions
January 9, 2025 at 9:04 PM
Good to hear. Gaming handhelds with SteamOS may become more common, potentially boosting demand for Linux native apps.
December 29, 2024 at 1:49 PM
True, I use %userprofile%/Godot
November 24, 2024 at 4:05 PM
C:/Users/username/Documents
a cartoon of spongebob reading a book with a sponge flower in the background
ALT: a cartoon of spongebob reading a book with a sponge flower in the background
media.tenor.com
November 24, 2024 at 3:54 PM
I like it. Make it scalable. 🙂
November 19, 2024 at 3:41 PM
It's fascinating to hear about the cut content that we've never seen in the game.
November 16, 2024 at 7:57 PM
Super efficient and good looking!
October 30, 2024 at 3:57 PM
I love the 2/3 bike lane ratio
October 23, 2024 at 5:46 PM
Repost tbh, but I'm really happy with my progress and want to show it. :)
Bullet-hell dungeon crawler with procedural dungeon generation
October 19, 2024 at 4:40 PM