Danilo Nunes Paulo | Avante! Atlantis - Demo Available Now!
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avanteatlantis.bsky.social
Danilo Nunes Paulo | Avante! Atlantis - Demo Available Now!
@avanteatlantis.bsky.social
✨Principal Technical Artist @ Flying Wild Hog✨

Wishlist Avante! Atlantis on Steam: https://store.steampowered.com/app/3172160

Solo-Dev of Avante! Atlantis
All the characters in the Gallery will be ready for the next update of #AvanteAtlantis 🎨 And the glitched ones will be revealed as you play the Story Mode!

Currently re-writing the profiles, since they are done in-game by Arthur!

#indiegame #characterart #oc #gamedev #steam #turnbased #characters
November 13, 2025 at 10:31 AM
Very sad to announced that the flower 🌺 at top of the cactus tile has been removed (due cleaning up and UX/UI stuff)

RIP 🌵
November 12, 2025 at 3:53 PM
Testing the battle Diorama for the new desert tile: Barrens!

Looks at that cute little skull ☠️

#AvanteAtlantis #indiegame #gamedev #turnbased #boardgame #battle #pixelart
November 11, 2025 at 3:46 PM
Updating the Map Selection Screen for #AvanteAtlantis

Still gonna update the Map Preview, to use the same assets as the original maps, so it's more easy to know what is happening

#indiegame #gamedev #unreal #steam #boardgame #turnbased
November 11, 2025 at 12:54 PM
And with Ava, here's the current full roster for #AvanteAtlantis!

Who is your favorite so far? There's couple more characters, but those will be secret for Story Mode 🤫

#indiegame #characterart #art #oc #originalcharacter #game #gamedev #turnbased
November 10, 2025 at 6:14 PM
All nations locked in a clash for Atlantis...

In the heart of it stands Arthur Grey, the overseer...but even him cannot do it alone.

So meet the most advanced artificial intelligence in the history of #Avante!Atlantis: Ava!

#indiegame #character #art #steam #boardgame #turnbased
November 10, 2025 at 2:23 PM
One of the most, if not *the* most requested feature and Quality of Life for #AvanteAtlantis:

▶️ An "End Turn" reminder

Yep, that's it.

#indiegame #boardgame #turnbased #tactics #steam
November 7, 2025 at 1:43 PM
In a ⚡ shocking turn of events (pun intended), a great QoL update:

The dice will always keep on their respective sides!
P1 on the left and P2/PC on the Right.

⏩ Also made battles faster

#indiegame #turnbased #dice #boardgame #steam #tactics
November 6, 2025 at 11:12 AM
Hub Sampa Games!
November 4, 2025 at 10:21 PM
Testing all physical cards for the characters.

Setting up for the reveal of the latest (and most important) character!

If you played the playtest, you know her name is Ava!

#indiegame #gamedev #steam #turnbased
November 4, 2025 at 1:26 PM
also on Build Maps, the money is shown right below the Character Card :)
November 3, 2025 at 12:05 PM
After my 1 week detox of posting, here's an updated UI for the game!

Also small updates on the wood board texture/quality.

Doing little by little as end of the year approaches and I'm starting to get more busy.

#indiegame #gamedev #steam #turnbased #boardgame
November 3, 2025 at 10:38 AM
Well...
October 28, 2025 at 2:41 PM
After 7 years, me and my wife are finally finishing Detroit Become Human
October 26, 2025 at 8:34 PM
More tiles defined:

Shifting Sands Biome:

⏳ Dunes -> +2 Defense;
🕳️ Canyon -> Impassable terrain;
⏲️ Quickdand-> If you stop on it will teleport the unit to another random quicksand;
🌩️ Static Field -> Every Turn, there's a chance the electric field will activate. Units on it will be shocked;
October 25, 2025 at 5:09 PM
To have different colors in the game, you can do is make a color tables to recolor your sprites!

Avante has one for Skin color (for infantry) and Color Curves for the Teams.

If I need to change, it changes *everywhere* in the game (no need to re-open AseSprite!)

Automate the process 😎
October 24, 2025 at 11:14 PM
Have you had the chance to meet your latest Character in the Avante! Atlantis Playtest? :D

👀

#indiegamedev #steam #playtest #demo #oc #dialogue #visualnovel
October 24, 2025 at 4:37 PM
It's Friday! You know what it means!
You can play Avante! Atlantis Playtest! It will end on October 30th so you only have some time to play:

- The New Tile Clash Mode!
- Check out our new Commander: Vihaan!
- Give me your feedback/ideas so I can improve the game even more!

#indiegamedev #playtest
October 24, 2025 at 1:57 PM
Today we are having a fancy dinner with pikmin toothpicks!
October 23, 2025 at 11:17 PM
Always have a map that has *everything* your game has.

I have 2, one for battle tiles (the image below), and another with all characters, poses, mechanics, etc...(which is secrete hehe)

So you can have a sense of content!

So many tiles still missing!

#indiegamedev #gamedev #turnbased #boardgame
October 23, 2025 at 9:21 PM
If anyone would fancy doing some sprites for the Battle Arenas for Avante! Atlantis, don't be shy. I'd love some help on that! haha
October 23, 2025 at 3:15 PM
Icons now work so much better! Also they tell what the tile does in some simple icons!

#indiegamedev #ui #ux #icons #turnbased
October 23, 2025 at 2:47 PM
Oh I see, is a bit more complex... Idk if you can do it, but one small thing I do is to place my objects a bit offseted from the tile edge, so from my camera angle works better.

Now, for when there is a wall/3D behind them, it would clip...that's why I removed walls from mine haha
October 23, 2025 at 2:13 PM
actually the above would give me mixels and looked like something was off.

Sticker Icons way better! :D
October 23, 2025 at 2:09 PM
Testing some new icons on Terrain Cards to help make it easier to understand what a tile does! :)
October 23, 2025 at 1:10 PM