andrew tran - working on Creatures after Calamity!
atranimal.bsky.social
andrew tran - working on Creatures after Calamity!
@atranimal.bsky.social
he/they • former game dev @OMMultiverse • melee sheik enthusiast • making (neverdone).games and food and music
crazy to see my progressive NY homies think its cool to make tariff and annexation jokes, I hope I never see SDJ vs eddy mexico or a good chinese player in my lifetime
February 16, 2025 at 5:33 PM
have to stop myself from falling down the deep dark hole of actually attending smash majors this year
January 27, 2025 at 1:33 AM
Reposted by andrew tran - working on Creatures after Calamity!
hi! i'm jynnie, an indie game maker, making Wild Seasons! a roguelike deck-gardener. grow your deck and align the stars to power up your plants

we're deep in development, but will share updates!

#gamedev
October 30, 2024 at 6:01 PM
i am missing informational threads from the other app, might share the fun unity packages ive been using as an ongoing thread
October 29, 2024 at 6:49 PM
reminder to myself to keep adding cute things as i'm working on a bigger project. i've seen so many cool loading screen these days in indie games
October 25, 2024 at 3:00 PM
exodus intro exodus intro exodus intro exodus intro

#gamedev #pixelart
i'm working on Creatures after Calamity, an unsettling monster battler in which your animals remember how you treat them. build a team and outsmart your opponents before your creatures turn on you.

we're early stages, but I'll post updates and am looking for playtesters soon!

#gamedev #pixelart
October 18, 2024 at 3:46 PM
torn about combining 3D models with our 2.5d pixel art aesthetic.

right dweller is with a pixel art shader, which fits in better, but I also enjoy the contrast from the full resolution version.
October 18, 2024 at 3:36 PM
setting up playtesting on steam is a wonderful productivity booster since instead of putting the effort into figuring it out I procrastinate by doing dev work
September 28, 2024 at 6:29 PM
i've seen a lot of wistful takes on UFO50 and how it captures a lost era of indie games, but I actually feel fairly hopeful about games as a creative hobby

it's easy to get lost in the indie business world but I've met a lot of hobbyists who are making really cool games on top of their regular job
September 25, 2024 at 4:16 PM
i'm working on Creatures after Calamity, an unsettling monster battler in which your animals remember how you treat them. build a team and outsmart your opponents before your creatures turn on you.

we're early stages, but I'll post updates and am looking for playtesters soon!

#gamedev #pixelart
September 25, 2024 at 4:12 AM