Artur Grigorev
arturgrigorev.bsky.social
Artur Grigorev
@arturgrigorev.bsky.social
PhD Student, ETH Zurich and MPI-IS Tübingen. Working on digital garments.

🔗 dolorousrtur.github.io
March 20, 2025 at 3:51 PM
The reconstructed garments can then be combined into complex multi-garment outfits.

🔎 Here we drape five garments on top of each other and simulate them together with ContourCraft, our previous work.
March 20, 2025 at 3:51 PM
Then, it optimizes the garment’s appearance. The appearance is represented by an albedo Gaussian texture and an appearance model that predicts lighting effects.

🔎 Note that the shadows and specular effects are predicted by the appearance model and are not baked into the texture.
March 20, 2025 at 3:51 PM
First, the Gaussian Garments pipeline reconstructs the geometry of a garment and registers it to multi-view videos.

The registration procedure uses 3D Gaussian splatting and can successfully register highly dynamic sequences.
March 20, 2025 at 3:51 PM
🎉🎉🎉 Happy to announce that the code for our paper Gaussian Garments is now public!

Link: github.com/eth-ait/Gaus...

Gaussian Garments uses a combination of 3D meshes and Gaussian splatting to reconstruct photorealistic simulation-ready digital garments from multi-view videos. 🧵
March 20, 2025 at 3:46 PM