Artum
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artum.bsky.social
Artum
@artum.bsky.social
Creature on the Internet. Play gaem. Sometimes make gaem.
Twitter: @_Artum
Really enjoying the Voyagers update for No Man's Sky recently :]
Thanks for the wonderful game @nomansbsky.bsky.social
September 25, 2025 at 1:56 AM
Strange and cool places in the Nomanski :]
August 17, 2025 at 4:12 PM
And in saying that, I'd also like to say goodbye to a pal that I'd lost earlier in the year. Thanks for 15 years of wonderful memories, Toby. I'll always miss you, buddy.
January 1, 2025 at 5:20 AM
Legit thought this was a Nitronic themed distance level at first
December 27, 2024 at 1:29 AM
They weren't lying when they said tile collisions are much easier now. Tested a system that lets me collide with tiles and objects. Neat!
December 9, 2024 at 12:05 AM
Here we go again
December 7, 2024 at 4:19 AM
A few more No Man's Sky shots 🚀
November 21, 2024 at 1:37 AM
There is a video yes
November 20, 2024 at 7:31 PM
I have Arch btw
November 20, 2024 at 1:02 AM
Some more random NoManSki screenshots (BlueSky exclusive!) I hope they eventually add more rooms to space stations. Those look cool as hell to explore!
November 20, 2024 at 1:02 AM
November 15, 2024 at 3:30 PM
If you've followed me on the [OTHER SITE] you'd likely be aware of a small free roamy project I was working on alongside the college version. Only issue was the code was HORRIBLE and made me very sad. I'm remaking it to be better.
November 5, 2024 at 12:16 AM
Very good brain rotting time yes
November 2, 2024 at 5:26 PM
October 28, 2024 at 2:10 PM
Oh right. For those that don't know, I regularly play No Man's Sky which is a game that inspires a lot of my space themed games. Great game that really helps me unwind after a long day! #NoMansSky
October 24, 2024 at 12:02 AM
And I was here too :^)
September 17, 2024 at 11:53 PM
Got some cool new visuals on the objects. They look similar to a remake I attempted a few years ago but the logic works differently.
April 20, 2024 at 9:54 PM
So black holes kind of exist now. The circle in the middle is the death zone.
April 12, 2024 at 4:55 PM
Gottem
March 24, 2024 at 4:18 PM
Might've overdone some of the upgrades '^^
March 22, 2024 at 6:40 PM
Don't mind the ominous red square...
January 27, 2024 at 6:11 PM
Still not entirely sold on the visuals either. The UI is anything but final (although it's still miles better compared to the old version).
December 22, 2023 at 3:09 PM
New menu looking... eh? Mostly the same thing as before but slightly easier to work with. Still gotta put some more work into the title.
October 28, 2023 at 2:14 AM