artoonu
artoonu.bsky.social
artoonu
@artoonu.bsky.social
I appreciate the offer, but having a page translated without the actual language in the game might be confusing and source of negative reviews.

Translation is one thing, reaching people speaking it is another.
August 27, 2025 at 6:46 AM
Thank you for the offer, but I'm not interested.
I made translations for my other project but it had little to no impact while requiring lots of technical work to implement.
August 26, 2025 at 12:44 PM
Most of my games don't get much attention, only a few got lucky. And you only see what I did under this alias.
I wish things were that simple, but they're not...
August 8, 2025 at 2:29 PM
I tried everything for year and I just lack some predispositions.
I have full control over my workflow because I use local models, not relying on 3rd party services.
August 8, 2025 at 2:28 PM
I work in this industry - I'm being replaced by games that are better than mine, and nobody gives a shit :P
August 8, 2025 at 2:27 PM
Unfortunately, they do, otherwise my hand-drawn games would sell as well. Quite the contrary, it's the only thing people care about - story doesn't sell.
August 8, 2025 at 2:25 PM
I'm not a designer so it lacks some solid artistic direction with card frames and other UI elements. The positioning and scale might be there, but visuals not, it's just basic.
Plenty of people use AI and get nice results. Also my best-selling game uses AI images.
August 8, 2025 at 1:32 PM
I haven't touched fonts yet. I just feel it lacks some distinctive direction with card frames and other UI elements.
I'm not a UI/UX designer.
August 8, 2025 at 1:28 PM