Since 2012 I’m creating independent video games as Tinytouchtales.
👉 http://www.arnoldrauers.com 👈
First year of GUNCHO
👉 www.arnoldrauers.com/first-year-o...
Including real sales data from the game.
Check it out!
🤠
@terriv.bsky.social @sam-webster.bsky.social
First year of GUNCHO
👉 www.arnoldrauers.com/first-year-o...
Including real sales data from the game.
Check it out!
🤠
@terriv.bsky.social @sam-webster.bsky.social
Very surprising:
I could open both projects in Unity 6 easily and with some work make them work like they did 10+ years ago.
tinytouchtales.itch.io
Very surprising:
I could open both projects in Unity 6 easily and with some work make them work like they did 10+ years ago.
tinytouchtales.itch.io
Have max limits for visual effects so you don‘t have to draw 5k coin animations when your players find a new loophole. (courtesy of JaquelinHeat from the Discord)
Have max limits for visual effects so you don‘t have to draw 5k coin animations when your players find a new loophole. (courtesy of JaquelinHeat from the Discord)