Wishlist Number Machine on Steam! 🔢🏭 by ARIELEK
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arielek.com
Wishlist Number Machine on Steam! 🔢🏭 by ARIELEK
@arielek.com
Not much yet, I previously used Sebastian Lague's (the youtuber) bezier curve tool. First impression is that it does the job.
July 23, 2025 at 4:14 PM
I've a set of easing functions, a mass-spring damper utility I wrote for myself and sometimes I use bezier curves with (Unity Splines). That's it.

For me it's easier to write code to get results, keyframing is so boring and so slow to me.

Time wise it's maybe 1hr-2rh implementing, then tinkering.
July 23, 2025 at 4:05 PM
Just code, no keyframes.
July 23, 2025 at 4:01 PM
I'm also a fan of shapez 2 and shapez ;)
July 23, 2025 at 2:54 PM
Pretty much, yeah. No need for shaders since I'm just moving stuff around.

But I do use shaders for the visuals!
July 23, 2025 at 2:12 PM
Easing functions, mass-spring-damper utility, bezier curves and some simple math to calculate the paths, rotations and scales of the hexagons.
July 23, 2025 at 1:41 PM
Not yet, working on it. Later this year 😉 Wishlist on Steam and you will be notified when its out.
July 19, 2025 at 5:34 PM
Half assed?! They're doing their best man, give them some slack 😞
July 8, 2025 at 2:44 PM
Yes, everyone 😅 Its inspired by it and the Steam description mentions it, but it plays differently due to no programming timeline.
July 6, 2025 at 11:13 AM