Ariadne Games
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ariadne.games
Ariadne Games
@ariadne.games
Micro indie game dev team that loves game jams, retro horror, strategy, and switching engines.

[ site ] https://ariadnegames.com

[ itch ] https://ariadnegames.itch.io/
Reposted by Ariadne Games
#gamedev folks from the Midwest-do you have a favorite convention to attend and/or exhibit your (video) games at?

#indiedev
October 17, 2025 at 9:42 PM
Reposted by Ariadne Games
Several games preservation projects are in limbo now that their grants have been rescinded. Preservation is a crucial issue facing the industry right now — and without funding, some of these projects are at risk.
July 10, 2025 at 3:26 PM
Reposted by Ariadne Games
Placeholder text should look a little wrong-I've used line numbers, lorem ipsum, bright red screamy caps to hunt missing lines-because you don't want to slip it past QA. LLMs are 100% made to generate text that LOOKS right and are a great way to ship unfinished assets. Just don't.
#gamedev #indiedev
June 30, 2025 at 8:55 PM
Reposted by Ariadne Games
#screenshotsaturday I now have a complete game loop for my 2.5D #platformer. I am just a main menu and pause menu away from feature complete for my prototype. Next up is figuring out some art and whiteboxing lots of levels!

#gamedev #indiedev #madewithunity #unity
June 21, 2025 at 2:38 PM
Reposted by Ariadne Games
#screenshotsaturday I am wrapping up the first round of prototypes for obstacles in my 2.5D #platformer. One of my favorite, both to create and play, is the homing missile. I stream on #twitch Sun - Fri 10am - 12pm CST.

#gamedev #indiedev #madewithunity #unity
June 14, 2025 at 3:57 PM
Reposted by Ariadne Games
I think proximity mines were a good addition to my 2.5D platformer. They encourage both speed and caution. Get too close for too long and they go off, firing deadly spikes in all directions!

#gamedev #indiedev #madewithunity #unity
June 6, 2025 at 2:54 PM
Reposted by Ariadne Games
Careful of the spikes! Working on death for the player in my 2.5D Platformer. Got in some spikes, going to be building some tools for #leveldesign live on my #twitch stream. #gamedev #indiedev

www.twitch.tv/jeffharperga...
May 23, 2025 at 3:09 PM
Reposted by Ariadne Games
Didn't stream this morning so going live now for a bit. Come join me! I'll be continuing my work on my state machine and interactions. #gamedev #indiedev #twitch www.twitch.tv/jeffharperga...
Twitch
Twitch is the world
www.twitch.tv
May 14, 2025 at 2:21 AM
Reposted by Ariadne Games
Beginning a new streaming series today on #twitch. Prototyping an idea in #unity that is a mix of #osrs and #hades. Come hang out while I work on it. Going to try to maintain a more normal schedule starting with 11am - 1pm CST most days. #gamedev #indiedev www.twitch.tv/jeffharperga...
Twitch
Twitch is the world
www.twitch.tv
May 9, 2025 at 3:43 PM
If you're looking for a stream to watch while you work today, 1/2 of our programming team @jeffharpergames.bsky.social is working on a click to move mechanic in Unity today. Catch him here: www.twitch.tv/jeffharperga...

#gamedev #indiedev
JeffHarperGames - Twitch
I am Jeff! I make and play games! Thanks for joining me.
www.twitch.tv
April 29, 2025 at 6:52 PM
Reposted by Ariadne Games
Decided to join in the #ldjam last minute. The theme was "Depths" so I made a chill space flight game where you explore the universe, mine asteroids, upgrade your ship and discover new planets. Definitely lacks polish, but I hope you enjoy! ldjam.com/events/ludum... #gamedev #indiedev #ludumdare
ldjam.com
April 8, 2025 at 1:09 AM
Reposted by Ariadne Games
For #screenshotsaturday I wanted to show off some updates to the 2000s screen saver and the camera point of interest system for interacting with different locations. Everything was modeled in #blender and implemented in #unity. #gamedev #indiedev #retro #cozy

Sooooooo close to hitting the corner!
March 29, 2025 at 5:59 PM
Reposted by Ariadne Games
The next #BrackeysGameJam will be held August 24th to 31st 🕹️ Sign up now: itch.io/jam/brackeys...
March 23, 2025 at 8:50 PM
Reposted by Ariadne Games
We had a lot of fun making this and received some great feedback from a few mystery
and cryptography fans. If you like solving #cryptogram puzzles, definitely give Dear Penpal a play!
@ariadnegames.bsky.social and I updated our #BrackeysGameJam entry now that the voting is completed to fix some bugs and implement some feedback. I am super proud of how this game turned out. Check it out and let me know what you think! adafish.itch.io/dear-penpal #gamedev #indiedev #cryptography
Dear Penpal by adafish, jeff.harper.games
Decrypt a killer's letters to save their victims.
adafish.itch.io
March 18, 2025 at 6:03 PM
Reposted by Ariadne Games
Reading is cool, so I created a dynamic book system that creates a book with random dimensions while maintaining the model's details (think 9-slice sprites). The book is then added to a shelf and alphabetized. Modeled in #blender and implemented with #unity. #screenshotsaturday #gamedev #indiedev
March 15, 2025 at 5:47 PM
Reposted by Ariadne Games
Working on a new game that requires an 2000s computer, so of course I had to make the screen saver to go with it. Anyone else way too invested in it hitting perfectly in the corner? Modeled in #blender and implemented in #unity. #gamedev #indiedev
March 12, 2025 at 1:35 AM
Reposted by Ariadne Games
Put together a little campfire scene made in #blender and setup in #unity. Inspired by one of my favorite games #osrs. I have a long way to go with lighting and particles, but I love the way this is looking. #gamedev #indiedev #cozy
March 4, 2025 at 8:04 AM
Another game jam in the books! Play our #BrackeysGameJam submission Dear Penpal. Nothing can go wrong if you like solving word games or cryptograms. 😉 adafish.itch.io/dear-penpal #gamejam #indiedev
Dear Penpal by adafish, jeff.harper.games
Decrypt a killer's letters to save their victims.
adafish.itch.io
February 23, 2025 at 8:53 AM
Reposted by Ariadne Games
The #BrackeysGameJam 2025.1 has just begun! 🔥 The theme is: 🤞 Nothing can go wrong... 🤞https://itch.io/jam/brackeys-13
February 16, 2025 at 11:01 AM
We're all in for Brackeys Game Jam tomorrow! Do any of you have any game jam prep tips? We spend the day before a jam making sure everyone has the right version of the engine, getting an empty project on version control, and making sure everyone has access to the project.

#brackeysgamejam #gamedev
February 15, 2025 at 8:27 PM
Reposted by Ariadne Games
game designers!!! the day is here! Polaris 2024 reports are released: polarisgamedesign.com/reports/

and my group's is about how and when and why you might want to make your game's characters less obedient to the player's whims: polarisgamedesign.com/2024/enrichi...
Enriching your Game with Disobedience
Authors: Alicia Fortier, Alexander “Droqen” Clair Tseu Martin, Tanya X. Short, Alexei Pepers, Kaitlin Tremblay, Linsey Murdock 🤔How to Use this Paper This paper is offered as a lens for you to (re)con...
polarisgamedesign.com
January 23, 2025 at 1:54 AM
Reposted by Ariadne Games
I made a game for a jam (jeffharper.itch.io/colors-defense) with only 2D primitives. It was fun. I made it 3D, added a story and mechanics. It was worse. It had lost what made it fun. So, I am going back to the original idea and improving on it. Here's a look at the new graphics. #gamedev #indiedev
November 9, 2024 at 3:41 PM
In the mood to sweat a little bit? Give our panicky, fast-based puzzler Entamaphobia a try. Made in one week for Brackeys Game Jam 2024.1.

🎮itch.io: ariadnegames.itch.io/entamaphobia

#gamedev
February 22, 2024 at 4:44 PM