Ralf Gartmann
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aremjigames.bsky.social
Ralf Gartmann
@aremjigames.bsky.social
I make games ☻

Wishlist Ocean Survivors ⚓
https://store.steampowered.com/app/3225320/Ocean_Survivors/
Working on adding more visuals that show you that the ships are at critical damage. More will be added, but now we've got smoke columns!

Here's a bit of gameplay to showcase it!

Wishlist on Steam 🏴‍☠️: store.steampowered.com/app/3225320/...

#oceansurvivors #indiegame #indiedev #gamedev
June 6, 2025 at 11:53 AM
Optimized the sky pirates a bit more.

Shoot them farther to target more ships

Increased the amount of bullets to increase visibility

Additionally, chests are dropped instead of crates that looked like brown boxes from downed ships

#oceansurvivors #indiegame #indiedev #gamedev
May 14, 2025 at 11:40 AM
Another new ability implemented - Airstrike!

Fire a barrage of cannons into the sky to wreck multiple enemy ships!

#oceansurvivors #indiegame #indiedev #gamedev
April 24, 2025 at 12:03 PM
New ability implemented — Torpedo cannonballs!

Launch gunpowder powered cannonballs towards enemy ships and attack them from below!

#oceansurvivors #indiegame #indiedev #gamedev
April 17, 2025 at 11:57 AM
Added the first ability where you don't shoot: Rotating Maces.

Whack 'em!

#oceansurvivors #indiegame #indiedev #gamedev
April 10, 2025 at 1:28 PM
Small update, but now I've implemented fire mode settings!

Manual Firing: Um… manual firing!
Auto Firing: Constantly fires cannons
Smart Firing: Fires cannons when enemies are in line of fire

Demo will soon be updated!

#oceansurvivors #indiegame #indiedev #gamedev
April 9, 2025 at 12:01 PM
Started some work on Power Ups.

You can now pick up a power up that allows you to ram through enemies!

#oceansurvivors #indiegame #indiedev #gamedev
April 2, 2025 at 11:54 AM
Maxed out abilities now get replaced.

Here you can see how the Cannons get replaced by XP Multipliers, for example.

#oceansurvivors #indiegame #indiedev #gamedev
March 26, 2025 at 12:58 PM
Reworked the Sky Pirates hit detection. Now they're not as “useless”. :D

And I've also changed their trail color to be more visible, as well as adding some visuals to let you know you have them loaded and ready to fly.

#oceansurvivors #indiegame #indiedev #gamedev
March 20, 2025 at 3:51 PM
Made the enemy cannonballs more visible by changing their color.

Also added trails and other small VFX.

#oceansurvivors #indiegame #indiedev #gamedev
March 17, 2025 at 1:00 PM
A new enemy is approaching!

#oceansurvivors #indiegame #indiedev #gamedev
February 27, 2025 at 10:41 AM
Implemented 3 out of X 'Abilities' for the ship

#indiedev #indiegame #gamedev #oceansurvivors
January 18, 2025 at 8:03 AM
January 13, 2025 at 5:17 PM
Two recent 'whoops moments' when forgetting to set the fire rate or projectilespeed.

#gamedev #indiedev #indiegame #oceansurvivors
January 13, 2025 at 7:13 AM
December 20, 2024 at 7:34 AM
Tested out this perspective, and it honestly feels a lot more fun!

#indiedev #indiegame
December 18, 2024 at 9:52 AM
How it started and how it's going after a good month's worth of work.

#indiedev #indiegame
December 17, 2024 at 10:19 AM
Early Ship Models Overview

#indiedev #indiegame
December 16, 2024 at 1:52 PM