Ardeimon 😈
ardeimon.bsky.social
Ardeimon 😈
@ardeimon.bsky.social
Solo #indiegamedev from 🇵🇭 working on Craggenrock, a crafting shop simulation game!

🎮: s.team/a/1889160/
🌐: linktr.ee/ardeimon
Craggenrock's back for round 3 at Philippine Game Dev Expo 2025!
We're here from today 'til the 27th at SMX Convention Center, Pasay, PH!

Drop by if you're nearby!
(I no longer have choco coins tho, sorry 😟) #PGDX2025
July 25, 2025 at 12:26 AM
Craggenrock is now finally here! 🔥

Join Arlo as he returns to his hometown, crafting and selling the best items to offer while earning that sweet, sweet profit!

🎮 Get it now on Steam: s.team/a/1889160/
Presskit: tiny.cc/CraggenrockPresskit

#indiegames #indiedev
July 21, 2025 at 5:40 PM
Craggenrock's joining the Steam Sale for the Southeast Asian Games Showcase on June 6-June 20! 🎉

Check out the demo and other games crafted by wonderful devs from the region!

Much love to the @seagshowcase.bsky.social team!
June 7, 2025 at 9:17 PM
Hi #PitchYaGame!
🔥Craggenrock lets you run a blacksmith shop back in your recovering hometown.

🔨Craft items through minigames
🔍Discover hundreds of recipes
💖Find your purpose and help the town recover

Coming out soon! Check the demo and wishlist: s.team/a/1889160/
June 6, 2025 at 3:38 PM
Went to the IGG PH Awards Night earlier. Congrats to the winners! 🏆
It was nice catching up with some game dev friends (and getting some fresh air).
March 15, 2025 at 3:48 PM
Craggenrock's been nominated for a few awards in the Indie Games Group PH (IGG PH) Awards this coming March 15th. ❤️
More info: iggph-awards.carrd.co

You can vote for Craggenrock and other games for the Most Anticipated Game and Community Choice awards here:
forms.gle/zKKJNLQ7oBT5...
March 3, 2025 at 11:04 AM
Paladins was my go-to game for years 😔
Sad to see how it's turned out...
February 11, 2025 at 2:20 AM
New update! Been busy remaking the intro cutscene and updating the story. This definitely took some time, but it's... something ig. #indiedev #indiegamedev
January 16, 2025 at 3:51 PM
This one's just *chef's kiss*
January 9, 2025 at 2:22 PM
Some #pixelart achievement icons I've worked on today. ~60% of the total, ~40% more to go. 🎨
#indiegamedev
January 9, 2025 at 2:03 PM
Still working on the story and laptop's still broken, so here's some WIP of Hannah's hair animation in Craggenrock.

I made it bouncy 'coz why not? 😄
January 7, 2025 at 10:34 PM
Prepared beef and mushroom pasta, orange chicken and some ham for Christmas Eve. 🍽️
December 24, 2024 at 1:54 PM
Craggenrock's taking part in Southeast Asia Games Onward 2024! Check (and wishlist) it along with other games made by Southeast Asian devs. Also, stay tuned for the showcase on Dec 29th.

Thank you so much to @seagamethetic.bsky.social @virtualseasia.com @themagicrainmy.bsky.social 🔥
December 13, 2024 at 11:33 AM
A first of many small UI polishes: smoother bar progression and some text scaling animation.

I'm trying to unify/improve UI movements with simple fades, etc. instead of sudden value changes.
December 10, 2024 at 4:36 PM
It's looking really lively here with all of the Christmas lights. Also, my phone's finally got a decent cam 😁
December 5, 2024 at 1:09 PM
Might be some time before I can share game update pics or vids. Getting overwhelmed with prep for the holidays and some personal stuff.
December 4, 2024 at 11:25 AM
Filipino devs and creatives, try your luck with Young Creatives Challenge! Deadline is on the 6th of December.

www.youngcreativeschallenge.com/home

(Just reposting it here. Not affiliated with them, but I did join the 1st season)
December 4, 2024 at 8:05 AM
Exhausting day but was fun meeting other fellow devs!
November 30, 2024 at 5:50 PM
Made some adjustments to customer's speeds depending on their "types" and their overall movement patterns. Some important NPCs also now visit your shop.

This is SERIOUSLY so mesmerizing to watch, I even adjusted time passing to slow down -300% and I might just keep it.
#indiegames #cozygames
November 25, 2024 at 10:19 PM
I really need to follow someone quickly. This is a scary number to have, given my username 👀
November 13, 2024 at 6:13 PM
I sadly don't have much pics of PGDX earlier this year. Was busy attending the workshops.

Saw a lot of familiar players from earlier years and they've all mentioned the game's improved a lot. ❤️
November 11, 2024 at 5:16 PM
Other shots from both Philippine Game Dev Expo (PGDX) and ESGS 2023.

There were quite a few people who played the game during 2022 who tried it out again and found some great progress. ❤️

I now also learned to bring some table cloth for decor, which was nice.
November 11, 2024 at 5:11 PM
Reminiscing time.

Some pics from my first ever public demo of Craggenrock 2 years ago, during ESGS 2022.

I was so glad a lot of people tried my game and got a lot of feedback. (Also masks. Only been 2 years but such a weird sight now)
November 11, 2024 at 5:03 PM
Here's a sneak peek of some of the new music included in Craggenrock! They sound really fun 🎵

Sound on for the best experience, of course.
#gamedev #indiedev
November 10, 2024 at 5:13 PM
Dandadan's subtitles are just on a different level 😅
The Filipino subs are even funnier
November 7, 2024 at 5:22 PM