👉 www.youtube.com/watch?v=MXpM...
- ☀️ Day/night cycles
- 🏔️ Terrain
- 🌊 Water
- 🔨 Level design
- 🌷 Flowers and Trees
Sorry it took so long, but I didn't want to rush things.
I hope you guys like it.
👉 www.youtube.com/watch?v=MXpM...
- ☀️ Day/night cycles
- 🏔️ Terrain
- 🌊 Water
- 🔨 Level design
- 🌷 Flowers and Trees
Sorry it took so long, but I didn't want to rush things.
I hope you guys like it.
As of Go 1.18, if the slice capacity is less than 256, it doubles. Beyond that, growth is calculated as:
(current_capacity+768) / 4
which means it slowly converges at 25% growth.
As of Go 1.18, if the slice capacity is less than 256, it doubles. Beyond that, growth is calculated as:
(current_capacity+768) / 4
which means it slowly converges at 25% growth.