Had to implement the velocity logic myself with some fairly complex scripting because of the weird way the Modwave and Multi/Poly split responsibilities between the pad controller and the synth engine, but I have a controller that replicates the hardware experience in those VSTs now. Woo!
June 13, 2025 at 1:59 AM
Had to implement the velocity logic myself with some fairly complex scripting because of the weird way the Modwave and Multi/Poly split responsibilities between the pad controller and the synth engine, but I have a controller that replicates the hardware experience in those VSTs now. Woo!