https://linktr.ee/citykey_desing
Highway Haunt by @wranglerofchaos.bsky.social
⭐ clean & neat layout
⭐ Yahtzee but more sinister
⭐ atmospheric and engaging questions
⭐ helpful indicators for mechanics and narrative
⭐ an additional & helpful inspiration section
jaclynlewis.itch.io/...
Highway Haunt by @wranglerofchaos.bsky.social
⭐ clean & neat layout
⭐ Yahtzee but more sinister
⭐ atmospheric and engaging questions
⭐ helpful indicators for mechanics and narrative
⭐ an additional & helpful inspiration section
jaclynlewis.itch.io/...
More information in the alt text.
More information in the alt text.
The mechanic was now complete and with a few minor adjustments Debate could be finalised.
The mechanic was now complete and with a few minor adjustments Debate could be finalised.
Area 4 has the most knowledge and wins so let's make it a happy green.
Now the question remains, in what scenario can orange win even with all of his flaws and red is still losing?
Area 4 has the most knowledge and wins so let's make it a happy green.
Now the question remains, in what scenario can orange win even with all of his flaws and red is still losing?
Area 1 has next to no knowledge and is failing so brown seems very fitting.
Area 2 has some knowledge but it is still not much but somehow, they are winning. Let's just say a slightly lighter brown, so orange it is.
Area 1 has next to no knowledge and is failing so brown seems very fitting.
Area 2 has some knowledge but it is still not much but somehow, they are winning. Let's just say a slightly lighter brown, so orange it is.
Delta = max(Dx) / 3
sorry for the math.
Delta = max(Dx) / 3
sorry for the math.
So far so good, but something is still missing to make this into a game mechanic.
So far so good, but something is still missing to make this into a game mechanic.
Min value is the smallest value the two dice can roll. So 2 × min(Dx).
Max value is the highest you can roll which would be 2 × max(Dx)
In the middle of it would be the mean value: min(Dx) + max(Dx).
Min value is the smallest value the two dice can roll. So 2 × min(Dx).
Max value is the highest you can roll which would be 2 × max(Dx)
In the middle of it would be the mean value: min(Dx) + max(Dx).
And did you know that the probability of getting a certain number from two dice added together also corresponds to a Bell curve?
Which would just look like this:
And did you know that the probability of getting a certain number from two dice added together also corresponds to a Bell curve?
Which would just look like this:
It basically implies that people with limited experience tend to overestimate their skill, because they still have no idea what they don't know.
It basically implies that people with limited experience tend to overestimate their skill, because they still have no idea what they don't know.
Following the example of @capacle.bsky.social very interesting posts about game mechanics, I would like to explain the process behind this mechanic.
a 🧵
Following the example of @capacle.bsky.social very interesting posts about game mechanics, I would like to explain the process behind this mechanic.
a 🧵
Play a slapstick romp about a mayor's puppet,
a collaborative storytelling solarpunk game of cuteness,
a bookmark journaling game about a wanderer in another universe, and much more.
itch.io/b/2344/march...
Play a slapstick romp about a mayor's puppet,
a collaborative storytelling solarpunk game of cuteness,
a bookmark journaling game about a wanderer in another universe, and much more.
itch.io/b/2344/march...
In this Bundle 26 Crestors present 35 Games that are looking for loving readers
and players.
For just 10$ you can take them in.
itch.io/b/2306/lesse...
In this Bundle 26 Crestors present 35 Games that are looking for loving readers
and players.
For just 10$ you can take them in.
itch.io/b/2306/lesse...
Wander through the In-Between, an endless void, in search of dreams.
Twist them into something sinister to ensure your survival.
Or resist their distortion and learn from them to discover your true self.
Wander through the In-Between, an endless void, in search of dreams.
Twist them into something sinister to ensure your survival.
Or resist their distortion and learn from them to discover your true self.
And it feels soo good. 😊
And it feels soo good. 😊
Feels wired to see it in front of me.
If you want to help me to reach 2.000:
citykey.itch.io
Feels wired to see it in front of me.
If you want to help me to reach 2.000:
citykey.itch.io
Play as slime that is also a Spy and carrie out your misssion in in a heist-like head-over-heels adventure.
citykey.itch.io/slime-and-spy
Play as slime that is also a Spy and carrie out your misssion in in a heist-like head-over-heels adventure.
citykey.itch.io/slime-and-spy
“Dear Squad, your mission, should you choose to accept it, will be to [sabotage](5) [the Slime-Stone, a priceless emerald](3).
1/2
“Dear Squad, your mission, should you choose to accept it, will be to [sabotage](5) [the Slime-Stone, a priceless emerald](3).
1/2