Speak to her – maybe she holds the key to a secret quest.
Run away – something about her feels… dangerous.
Draw your sword – trust no one in these woods.
Offer her a gift – perhaps she’ll grant you a blessing.
Speak to her – maybe she holds the key to a secret quest.
Run away – something about her feels… dangerous.
Draw your sword – trust no one in these woods.
Offer her a gift – perhaps she’ll grant you a blessing.