- Bench patterns that actually measure your handlers, not the harness
- A tiny DummyResponseWriter to kill recorder overhead
- b.Loop() usage with Go 1.24
- Ready-to-use GitHub Action with CodSpeed and codspeed-macro runners
- PR comments + checks to block regressions before merge
- Bench patterns that actually measure your handlers, not the harness
- A tiny DummyResponseWriter to kill recorder overhead
- b.Loop() usage with Go 1.24
- Ready-to-use GitHub Action with CodSpeed and codspeed-macro runners
- PR comments + checks to block regressions before merge
Memory allocators are often overlooked. But Arthur makes the case that they’re a key lever for performance in Rust. Learn how they work and when to care.
🧵 5/11
📺 Watch: youtu.be/pJ-FRRB5E84
Memory allocators are often overlooked. But Arthur makes the case that they’re a key lever for performance in Rust. Learn how they work and when to care.
🧵 5/11
📺 Watch: youtu.be/pJ-FRRB5E84
Learn more: codspeed.io/changelog/20...
Learn more: codspeed.io/changelog/20...