À Part Games
banner
apartgames.bsky.social
À Part Games
@apartgames.bsky.social
Video game studio based in Paris 🇫🇷 currently developing Torn Apart: an origami adventure
https://linktr.ee/apartgames
Born from a simple piece of paper, delicate and vulnerable, but also adaptable and resilient. Torn Apart is a game about fragility, observation, adaptation... and origami.

#IndieGame #GameDev #Origami #VideoGame
November 11, 2025 at 11:27 AM
Face the elements, keep moving forward… no matter what.
🌬️ Torn Apart - an origami adventure
Wishlist now on Steam & follow the upcoming campaign! (links in bio)

#IndieGame #GameDev #Origami #Windstorm
November 4, 2025 at 11:27 AM
Have you ever noticed how mean herring gulls look? In Torn Apart, you will have to be stealthy unless you want to end up like that poor crab.

#IndieGame #GameDev #Origami #Wildlife #Stealth #Videogame
October 28, 2025 at 2:07 PM
October 22, 2025 at 7:55 AM
🌬️🌾 This is how v1 looks in-game. Probably good enough for a demo? Those little details are more important than they appear: they're visual feedback that underlines the strength of the wind in the game.

.
#GameDev #ShaderGraph #GameFX #Animation #indieGame
August 5, 2025 at 10:27 AM
🌬️🌾 Behind the code: animated reference of plants in the wind, by @parallel_studio_ @hugo.leick
This is how we explored the feel of wind on grass in Torn Apart — so our tech artists & devs can nail it later in Unity. Follow the thread to see the result 👇
August 5, 2025 at 10:27 AM
The winner is 𝗧𝗔_𝗠𝗮𝗶𝗻𝗖𝗵𝗮𝗿𝗮_𝘃𝟳𝟮_𝗱𝗲𝗳_𝗿𝗲𝘁𝗮𝗸𝗲.𝗽𝘀𝗱 😵‍💫
Designing our main character took quite a few iterations, and almost every artist in the team participated at some point, somehow. We're happy with the result!
#IndieGame #GameDev #CharaDesign #CharacterDesign
July 24, 2025 at 10:57 AM
🧍🚶🏃🕴️🤸🤾🚣🏌️🤹 Animating a playable character isn’t just walk/run/jump; it’s anticipating every single weird situation the player might encounter.

Here’s a tiny glimpse of unexpected animations our awesome animator Justine had to create so far — and it’s not over 😵

#CharacterAnimation #GameDev #GameArt
July 23, 2025 at 9:27 AM