AcresOfAsteraceae
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aoasteraceae.bsky.social
AcresOfAsteraceae
@aoasteraceae.bsky.social
23 | Historian and Game Designer
If you think about it, the Rural Folk in Victoria III are the real villains.
October 3, 2023 at 3:51 PM
I just called the petit-bourgeoisie IG "chudjaks" aloud in an actual design discussion, I've been ruined.
October 3, 2023 at 2:04 PM
"Was Richard Nixon babygirl?", the greatest Victoria III design discussion in history, locked after 37 Slack pings.
September 26, 2023 at 12:14 PM
I can't type at all when I'm tired, I keep entering dates in the interest group parameter and "petty bourgeoisie" in the ideology parameter.
September 25, 2023 at 6:02 PM
It would be very interesting to create a narrative/questline that pits the player's desire to not hurt a vulnerable/woobieish character's feelings against the fact that said character is getting into some fascist stuff.
September 19, 2023 at 12:46 AM
I always look forward to going to work the most on weekends, and the least on Wednesday evenings.
September 17, 2023 at 10:21 AM
Definitely going to pitch Hamiltonianism as an ideology next PDT, we need love for the Anti-Jacksonian Party.
August 22, 2023 at 7:03 PM
I've picked up an interest in modifying the pop composition of interest groups dependent upon specific laws and pop conditions - eg, instead of farmers having a flat 50 attraction to Landowners, make it scaled by wealth. Very interested in seeing how this works.
August 22, 2023 at 7:02 PM
The real lesson of Victoria III is that an Autocracy with a progressive Intelligentsia leader is the optimal form of government, and every other form is for cowards and losers.
August 13, 2023 at 4:57 PM
I am so very pleased, and my wrist very much hurts.
August 12, 2023 at 11:19 AM
I've reached a new milestone - somehow overscoping a physical object.
August 8, 2023 at 3:15 PM
Intelligent use of primary sources in development of historical content is very important. Secondary sources are good, yes, but nothing can beat manul documentation from 1903.
August 5, 2023 at 12:41 AM
Adding something obnoxiously difficult/complex to Victoria III and then seeing the AI actually pull it off always makes me feel like a proud mother.
August 5, 2023 at 12:27 AM