Antti Tiihonen
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anttitiihonen.bsky.social
Antti Tiihonen
@anttitiihonen.bsky.social
Co-founder Almost Human (Legend of Grimrock) & I run Hapatus Ltd for my own games + freelancing (Noita, Control, Druidstone). Game design, gfx, synths
I got carried away by eye candy again! This time when I was developing a line of sight system. With the visualization on it's getting dangerously close to a stealth system. Maybe some special gear/ability could let the player see the bot LOS? #godot #indiedev

store.steampowered.com/app/3989530/...
November 18, 2025 at 2:55 PM
Items system operational! Crucial for any game with adventuring and RPG-style systems.⚔
Reconfigure is a lofi scifi game from one of the creators of Legend of Grimrock games and Noita.

Wishlists are a huge help for keeping tiny developers alive and kicking! store.steampowered.com/app/3989530/...
October 31, 2025 at 1:47 PM
What would you put in the BUTT slot? 🧐

Inventory prototype for Reconfigure: store.steampowered.com/app/3989530/...

#godot #gamedev #pixelart
October 24, 2025 at 12:15 PM
🤖 SECURITY BOT v0.1 COMMANDS YOU TO WISHLIST RECONFIGURE: store.steampowered.com/app/3989530/...

Look at how firmly its feet are planted on the ground thanks to some IK and raycasting magic!
#indiegame #godot #pixelart
October 20, 2025 at 1:26 PM
Jealous? 🧐
October 15, 2025 at 5:37 AM
Resist the temptation… 🙂‍↔️
October 11, 2025 at 3:19 PM
Spider bots using the improved pathfinding. Look at 'em go! 🥰

store.steampowered.com/app/3989530/...
October 9, 2025 at 12:39 PM
Improved pathfinding for Reconfigure. A custom AStar system that uses the map state already present in the game. No more double bookkeeping just to keep pathfinding functional!
store.steampowered.com/app/3989530/...
#godotengine #indiedev
October 8, 2025 at 12:14 PM
September 16, 2025 at 7:47 AM
🧩 My puzzle-action-adventure game Reconfigure has a Steam page now! 🕹
Wishlists are a HUGE help for tiny devs - thank you!
store.steampowered.com/app/3989530/...

#godotengine #indiegames
September 2, 2025 at 6:56 PM
Finally achieved complete and permanent peace of mind with well behaved UVs on a box. 🧘‍♂️

The boxes can be moved, rotated and resized in 3D and UV spaces with keyboard, while maintaining unified texel density (32px per 1m).
#godotengine
August 15, 2025 at 5:36 AM
A badger’s (I assume?) home I saw today
July 3, 2025 at 11:53 AM
Coolant leak! Showcasing some liquid effects in Reconfigure. #godot #gamedev
June 11, 2025 at 12:55 PM