Anquietas System
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Anquietas System
@anquietas-sys.us
3D artist, Game Developer, Resonite Player, etc.
We like to make cool things for people to enjoy.

Plural OSDD

Links and more info at https://anquietas-sys.us/
gm_mobenix_v3_final
November 7, 2025 at 3:27 AM
Where can I reach you?
July 19, 2025 at 8:19 AM
Do you want me to send you the textures?
July 19, 2025 at 12:30 AM
replace every language file key with "gerg"
June 30, 2025 at 1:16 AM
I do not play VRChat.
May 29, 2025 at 6:36 PM
that is a beautiful pressing.
we need more fancy vinyl in the world.
May 29, 2025 at 3:55 PM
Unsure, what's it about?
May 29, 2025 at 3:55 PM
I meant to tag them but forgot.
@valvesoftware.com
@fcpnchstds.bsky.social
@unknownworlds.bsky.social
@frontierdev.bsky.social
(RocketWerks doesnt have bsky, nor does Keen.)
May 29, 2025 at 3:54 PM
And a bonus one I didn't list, Keen Software House. Similar situation to Unknown Worlds, my art style is very similar to the art style of Space Engineers, and I would love to work on that game.
May 29, 2025 at 3:53 PM
RocketWerks mainly because of the new KSP spiritual successor. I've always loved space games, and i would love to work on designing stuff like planets and rocket parts.
May 29, 2025 at 3:51 PM
Frontier Dev is a little out there for me, since I don't live in the UK, so its impossible for me to get a job there, but it would be a dream to work on Elite. I love making spaceships.
May 29, 2025 at 3:50 PM
Now, with Unknown Worlds, it's mainly because of Subnautica. The art style of that series has significantly impacted my art style when it comes to sci-fi hard-surface modelling. I'm a big fan of greebled alien tech, and sleek glowing future human tech.
May 29, 2025 at 3:49 PM
Facepunch is in a similar boat here, mainly with my interest in Garry's Mod ever since i first started PC gaming over 14 years ago. I would love to help work on S&Box internally, as I see a LOT of potential in it as a game engine.
May 29, 2025 at 3:47 PM
Valve would be a top pick, for me. Mainly because of my many years of experience modding with Source, and my strong interests in all their franchises. I've always wanted to be able to contribute to those projects which have made such an impact on my life.
May 29, 2025 at 3:46 PM