This is how I used to design BloodHound's entity panels. Just a text editor to list out what I as a red-teamer wanted to see, with the corresponding (then new) cypher queries listed as well.
Simple, VERY low-fidelity mockup, but really helped during the design phase.
This is how I used to design BloodHound's entity panels. Just a text editor to list out what I as a red-teamer wanted to see, with the corresponding (then new) cypher queries listed as well.
Simple, VERY low-fidelity mockup, but really helped during the design phase.