Andy Heather
banner
andyheather.bsky.social
Andy Heather
@andyheather.bsky.social
Narrative Director for a AAA game studio. BAFTA member. Writing a novel. Opinions mine. He/him. 日本語OK. Mastodon: http://mastodon.gamedev.place/@andyh
Epoch-making words:

“I panicked”.
July 20, 2025 at 10:13 PM
This news hit hard. Not just because John and Brenda are legends but also because I was senior narrative designer on this game early on and I am still incredibly excited to play it as a fan. Publishers, do not sleep on this one. 😉
HEY SEVERAL PUBLISHERS, PICK UP ROMERO GAMES' PROJECT AND THE ENTIRE INDUSTRY WILL LIKE YOU. MAYBE SOME YOUTUBER WILL MAKE A DOCUMENTARY ABOUT HOW YOU SAVED ONE OF HIS FAVORITE STUDIOS. JUST SAYING.
Update (July 7, 2025)
July 8, 2025 at 9:02 AM
I used to collect examples of 'environmental storytelling in the real world' on Twitter. I found it gave me ideas for environmental storytelling in games and demonstrated how 'on the nose' those real vignettes can be. I thought I'd recreate the thread here in the hope that others will contribute.
January 17, 2025 at 10:51 AM
@gamedevlist.bsky.social Hi there, senior AAA game writer and narrative designer here, reporting for Bluesky duty! 👋
September 15, 2023 at 10:53 AM