Andrew Schneider 🌩️🌋
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andrewschneider.bsky.social
Andrew Schneider 🌩️🌋
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games.
Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
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