Andrew
andrewcogg.bsky.social
Andrew
@andrewcogg.bsky.social
I am a 3D Artist & Designer at Basenji Interactive and Graceful Decay. Currently working on a few cool but unannounced projects. Previously at Lighthaus & Mixamo
Reposted by Andrew
We're honored Riven has been nominated as a #DICEAwards finalist for "Outstanding Achievement in Game Direction"! 🎉

Many thanks to @official-aias.bsky.social and to our amazing community—we can't build new worlds without you! 🩵

Congrats to all nominees: www.interactive.org/awards/84Kd_...
January 10, 2025 at 11:04 PM
Reposted by Andrew
Obligatory weirdo tech-art experiment for the last day of winter break. Started out as an exercise in attempting the "strange wall" effect from SilentHill2... But sidetracked into a peaceful meadow of flesh tubes. Enjoy.
January 5, 2025 at 9:41 PM
Happy birthday Indy! Turning ten years old and still acts like a puppy.
December 31, 2024 at 8:58 PM
Reposted by Andrew
The Talos Principle: Reawakened isn't just a remake. It's an evolution. We've enhanced and expanded what was already a legacy-defining project for us.

What excites you most about revisiting your philosophical journey through the Simulation?
December 16, 2024 at 2:09 PM
I spent part of my holiday break creating a few mid-century furniture pieces in Maya and Substance Painter. It was also my first time using Blender a bit to build a game asset. The cloth simulation they have is great for quickly making cushions.
December 31, 2024 at 2:15 AM