Andreas Pihlström
andreas-pihlstrom.bsky.social
Andreas Pihlström
@andreas-pihlstrom.bsky.social
I'm designing and building things. Past: Dropular, Grid-A-Licious, Beats Music, Pinterest, Chroma etc. Currently: Cells and Plect.

Please sign up here if you're interested in helping alpa-testing Cells:
https://forms.gle/36DgJCzTNjjrXLVf8
I’ve always struggled with sleep. For 20 years I’ve listened to sitcoms on repeat. Seinfeld, Frasier etc just to get through the night. Recently I tried a 10-hour white noise playlist on Spotify. Crossfade was on by accident. It was magic. That inspired me to build whitenoise.fm
August 30, 2025 at 10:38 AM
Happy Friday! I’m so excited to finally launch Cells.

Cells is built around a flexible three-layer animation system and supports multiple input sources, letting you create intricate real-time animations by controlling individual elements, grid-wide patterns, and shaders.

cel.ls
July 25, 2025 at 7:35 PM
Real-time visuals in CELLS meet Dalliance by Damm — a beautiful unreleased piece from my friend Joel Mull.

After months of work, my animation tool is finally ready for a first round of alpha testing.

Track: Dalliance (Damm)
W/P by Joel Mull @ Reviret, Stockholm 2025. All rights reserved.
April 5, 2025 at 10:28 AM
February 2, 2025 at 8:35 AM
Another example made with Cells. Please use this form if you're interested in alpha-testing it in the near future! forms.gle/36DgJCzTNjjr...
January 27, 2025 at 10:49 AM
Real-time grid cell positions and shaders made with Cells. Please use this form if you're interested in alpha-testing it in the near future! forms.gle/36DgJCzTNjjr...
#designsky
January 24, 2025 at 4:20 PM
The alpha version of Cells is almost here! Here's a video showcasing a real-time flock-sorting grid in action.
January 22, 2025 at 10:03 PM
Just wrapping up the initial version of my personal project "Cells". Super excited to start sharing what this little grid-based animation tool can do. Here's an example 💫 More to come.
January 20, 2025 at 6:49 PM