Andrés Vargas
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andavargas.com
Andrés Vargas
@andavargas.com
exploring the latent spaces of generative VR art with the moving human figure. zonetripvr.com
if only webgpu was compatible with webxr :(
December 29, 2024 at 12:32 AM
fwiw you only need "\n" at the end of the one header version line in your shader source strings
December 29, 2024 at 12:25 AM