AnanaSeek4Jam
ananaseek4jam.bsky.social
AnanaSeek4Jam
@ananaseek4jam.bsky.social
Computer game developer, programmer, artist, writer, furry:3

https://github.com/AnanasikDev
I have been working on my project, when lecturer recommended me to try Visual Leak Detector... So... yeah... I had very fun 7 hours that day :/

imgflip.com/i/a8oyul

#cplusplus #programming #meme
October 10, 2025 at 12:13 PM
October 2, 2025 at 4:51 PM
"Everything is basically space invaders" - my lecturer.

Now I wonder, is this obsession with earliest games caused by their actual ingeniosity or they just happened to be unique with no, and I mean NO other games around? Or is it just warm memories from back then?

#games #gamedev #indiedev
September 20, 2025 at 9:15 PM
Very first sneak peek into my newest #voxel asset pack! I am using #Blender + #MagicaVoxel btw:> It is a work in progress, there is a long way to go here!

#voxelart #3d #gamedev
September 14, 2025 at 9:22 PM
September 14, 2025 at 6:13 PM
I FINALLY published my birch voxel pack! It is 21 high-quality voxel-art trees you can use anywhere!
www.turbosquid.com/3d-models/21...
#voxel #voxel-art #3d
August 31, 2025 at 6:26 PM
I made my very first comic! Was really excited after reading "The day we met" by Falcoworks and it is also a fun way to practice drawing.
#comic #art #funny #programming #meme
August 14, 2025 at 11:05 AM
I finally posted a new article to #medium!

It covers how I made a cardboard tiger sculpt using #blender and #python which now sits on my desktop:3

medium.com/@furryananas...

#diy
August 13, 2025 at 9:56 AM
I finally got a hand on my old graphics tablet, so I practiced some #quick-poses as a little #art-practice. It feels so good! Much like drawing on paper, but with all the digital features.
May 24, 2025 at 7:26 PM
In autumn I was working on this pack of #voxel #trees in #magicavoxel. These are only birches. How do you like them?
April 28, 2025 at 5:55 PM
1Bit asset pack art jam is over, here is my entry!🐯
ananasikdeveloper.itch.io/1bit-random-...
#jam #pixel-art #1bit
April 22, 2025 at 11:03 AM
Playing with GLSL is always fun.

(fract(sin(x + y * 100) * cos(x / 100 - y / 99) * 10000) +
fract(x * x * y - y * y / x + sin(x * y) * x - cos(x * y) * y)) / 2
April 17, 2025 at 9:08 PM
I made a python script for blender to cut models in slices. I think it's pretty cool:3 And you can also make physical models using this tool (TBA)
March 27, 2025 at 10:29 PM