This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
- We've fixed issues with reflections in stages like Crisis City
- Started implementing fixes for high refresh rate (>60 FPS)
- Added support for volume attenuation on Linux and Windows
aaand started work on autosaves!
- We've fixed issues with reflections in stages like Crisis City
- Started implementing fixes for high refresh rate (>60 FPS)
- Added support for volume attenuation on Linux and Windows
aaand started work on autosaves!
- Pedestrians animate at further distances
- Some objects have shadows at longer distances
- Configurable shadow & reflection resolutions!
- Pedestrians animate at further distances
- Some objects have shadows at longer distances
- Configurable shadow & reflection resolutions!
- Metal & D3D12 support
- Several shader fixes
- Several mod manager patches ported (HUD colours seen here)
- Improved colour accuracy
- Working installer
- Metal & D3D12 support
- Several shader fixes
- Several mod manager patches ported (HUD colours seen here)
- Improved colour accuracy
- Working installer
We have working builds for Linux and macOS, and I'm working on sorting out the remaining blockers for Windows.
Bugs in game, and singleplayer 3D not rendering properly yet but stay tuned...
We have working builds for Linux and macOS, and I'm working on sorting out the remaining blockers for Windows.
Bugs in game, and singleplayer 3D not rendering properly yet but stay tuned...
From giant plants to sparkling spores, challenge the limits of speed in this CrossWorld!
Wishlist now: RaceCrossWorlds.com
From giant plants to sparkling spores, challenge the limits of speed in this CrossWorld!
Wishlist now: RaceCrossWorlds.com
I did the character modeling and animation work
ALL WORK IS OWNED BY PARAMOUNT, SEGA, AND PICTUREMILL
a Thread 🧵
#SonicMovie3 #lowpoly
I did the character modeling and animation work
ALL WORK IS OWNED BY PARAMOUNT, SEGA, AND PICTUREMILL
a Thread 🧵
#SonicMovie3 #lowpoly
Just a heads up that the existing "Sonic" account here is not official or SEGA-endorsed. Follow at your own risk!
Just a heads up that the existing "Sonic" account here is not official or SEGA-endorsed. Follow at your own risk!