Founder of the #Yssaia Worldbuilding Project
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#gamedev #gamemaps #screenshotsaturday #AllThePromisedBurn
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#gamedev #gamemaps #screenshotsaturday #AllThePromisedBurn
Late last night and this morning, I pivoted to working on the map.
Now I've made MORE progress and it's VISUAL! This tickles my brain. The game map now shows you where you are in comparison to the next story quest. It needs testing tho cuz it's very stylized
Late last night and this morning, I pivoted to working on the map.
Now I've made MORE progress and it's VISUAL! This tickles my brain. The game map now shows you where you are in comparison to the next story quest. It needs testing tho cuz it's very stylized
(Now we just have to test it with someone!)
(Now we just have to test it with someone!)
Okay, I have most of my combat mini-game. The last thing I need is better signifiers for the player -- 90% of it is gonna be in the NPC's appearance though. (This pile of hay was not originally gonna be for combat lol)
I am pretty pleased with this though!
Okay, I have most of my combat mini-game. The last thing I need is better signifiers for the player -- 90% of it is gonna be in the NPC's appearance though. (This pile of hay was not originally gonna be for combat lol)
I am pretty pleased with this though!
Friday, I went to the Nasa Space Shuttle and Rocket Museum.
Saturday, I spent most of the day walking around caves O_O
But tonight... I made Silksong.
Friday, I went to the Nasa Space Shuttle and Rocket Museum.
Saturday, I spent most of the day walking around caves O_O
But tonight... I made Silksong.
Need better UI for it, but these are the basic controls. There's an invisible progress meter at the moment. I think I'll have it so that if you get hit, your progress'll go back down (But no failstate)
Need better UI for it, but these are the basic controls. There's an invisible progress meter at the moment. I think I'll have it so that if you get hit, your progress'll go back down (But no failstate)
Okay, we just got all the mini-games replaced! Next, we're replacing everywhere it says "Philosophy" with "Knowledge" since I think that's clearer about how to use it!
Okay, we just got all the mini-games replaced! Next, we're replacing everywhere it says "Philosophy" with "Knowledge" since I think that's clearer about how to use it!
I FINALLY FIXED my Lantriculi. It now works as you would expect. It works POORLY, yes -- the AI is stupid. But it functions so I no longer gullotines over my neck.
Next. I think I am going to finish my "gameplay" pass, since we're knee deep in it.
I FINALLY FIXED my Lantriculi. It now works as you would expect. It works POORLY, yes -- the AI is stupid. But it functions so I no longer gullotines over my neck.
Next. I think I am going to finish my "gameplay" pass, since we're knee deep in it.
But I'm leaning towards the herding in the above video because it's closer to the way casting works in lore esp. if I add multiple motes of magic to herd
But I'm leaning towards the herding in the above video because it's closer to the way casting works in lore esp. if I add multiple motes of magic to herd
So. I ate a raw potato. People CAN have an amount of raw potato but I'm a sensitive baby so I died.
Luckily, I got better. I did a bunch of little things (added 2 new footstep types, bigger hitboxes) AND I figured out how to get events to collide with themselves!😍😍😍
So. I ate a raw potato. People CAN have an amount of raw potato but I'm a sensitive baby so I died.
Luckily, I got better. I did a bunch of little things (added 2 new footstep types, bigger hitboxes) AND I figured out how to get events to collide with themselves!😍😍😍