Alven2
alven2.bsky.social
Alven2
@alven2.bsky.social
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Raygun gothic arsenal !
#art
December 16, 2025 at 10:06 AM
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Moonlit Library pixel art diorama in #Crocotile3D

#gamedev #IndieGame #IndieDev #PixelArt #Horror #spooky
November 28, 2025 at 3:46 AM
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Some cards illustrations I did for @placeholder.games's Broken Alliance based on Raido's concept arts

#pixelart
September 11, 2025 at 1:23 PM
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Another round of houses for Flowstone Saga!
Some objects by @raou.bsky.social

#pixelart #ドット絵 #gameart
September 22, 2025 at 8:52 PM
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Three more houses for Flowstone Saga!
Some objects by @raou.bsky.social

#pixelart #art #gamedev
September 22, 2025 at 8:54 PM
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More of the UI for that project

Originally the menu was centered, but here I was experimenting with "slow-down but dont pause at menus", so the menu got shifted to the side.

(it looked better when it was centered)
#pixelart #gamedev #gamemaker
October 25, 2025 at 12:11 PM
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Isometric mockup :)

Tiles are available for free over here: raou.itch.io/free-isometr...

#pixelart #gamedev #gameassets
November 26, 2025 at 9:49 PM
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November 25, 2025 at 8:47 PM
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November 26, 2025 at 5:52 PM
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Dreamcast, man. The future was amazing. 🥲
November 27, 2025 at 8:49 AM
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Sword ladies !!
November 14, 2025 at 6:36 PM
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Added some effects and sound to the ship.

#gamedev #IndieDev #ゲーム制作
November 13, 2025 at 6:21 PM
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Have I been drawing wacky guns the entire time ??
#art
November 13, 2025 at 9:09 PM
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🎨 Contributor Corner with @vaanrose.bsky.social

"In Never’s End, many assets are modeled directly without concept art. But for characters & enemies, I adapt Masayoshi Nishimura’s detailed designs, staying faithful while simplifying elements that would be too noisy at our in-game scale".

#art #3d
August 20, 2025 at 7:52 PM
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🎨 Contributor Corner with @vaanrose.bsky.social

"Environments pose unique challenges in Never’s End. With full 360° rotation, props can block key objects or enemies, so we build spaces with readability in mind, even cutting away walls when needed".

#3d #art
August 27, 2025 at 5:19 PM
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🎨 Contributor Corner with @vaanrose.bsky.social

"The grass and dirt terrain blocks were tricky to make. After many iterations to get that hand-drawn sprite look, I think the final result is one of the best executions of that idea in the game."

#art #3d #gamedev
October 15, 2025 at 5:15 PM
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Building a little kitchen
October 22, 2025 at 4:05 AM
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Hi #screenshotsaturday! Spend your fishing coins for new rods and bobbers! Fishing minigame: complete! Next goal until end of year: refactor and finish #santria 's battle system! #gamedev #indiedev #pixelart #gamemaker
October 11, 2025 at 8:40 AM
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SANTRIA! is a light-hearted, modern-setting RPG with a strong emphasis on exploration and character interactions, featuring a tactical battle system.

#gamedev #indiedev #pixelart #gamemaker #santria
September 20, 2024 at 6:26 PM
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We've been quiet...but we've been COOKING 🔥
More to come soon!
#MonCraft #screenshotsaturday
October 15, 2025 at 12:34 AM
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a glimpse of a bunch of work-in-progress stuff
October 8, 2025 at 8:34 AM
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First iteration of a new village map.
#gamedev #indiedev #madewithunity #screenshotsaturday
August 29, 2025 at 7:52 PM
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Yo oh oh a pirate's life for me ~♪
#warhammer #art #gravelotte
October 2, 2025 at 10:58 AM
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Drawing of Lina Inverse I did a while back!
September 28, 2025 at 8:57 AM
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Space 1999 set design. Production designer / art direction by Keith Wilson with Michael Ford (Space 1999 first aired 1975-77)
September 27, 2025 at 12:01 AM