Author of TresJS @tresjs_dev
Content creator AlvaroDevLabs 🎥
Former founder of Porsche Digital Bcn.
How can I not love this guy? 😊 supporting small dev communities.
How can I not love this guy? 😊 supporting small dev communities.
Every time we push code in our companies, we stand on the shoulders of thousands of unpaid maintainers
Every time we push code in our companies, we stand on the shoulders of thousands of unpaid maintainers
@darweb.nl we want to dedicate this release to him, the most genuine and gentle soul in our community. You will be deeply missed.
@darweb.nl we want to dedicate this release to him, the most genuine and gentle soul in our community. You will be deeply missed.
Our proudest release so far. Declarative
@threejs.org for @vuejs.org gets a major upgrade:
✨ WebGPU experimental support
🛠️ New create-tres CLI tool
⚡ Re-imagined context
🔧 Refactored composables
Ready to build the future of 3D on the web?
Our proudest release so far. Declarative
@threejs.org for @vuejs.org gets a major upgrade:
✨ WebGPU experimental support
🛠️ New create-tres CLI tool
⚡ Re-imagined context
🔧 Refactored composables
Ready to build the future of 3D on the web?
was one of the most genuine and good-spirited people I have had the honor to meet in OSS.
I will miss our conversations about making a shader node editor in Nuxt or the UI template for Tres.
The community and I will miss you deeply.
was one of the most genuine and good-spirited people I have had the honor to meet in OSS.
I will miss our conversations about making a shader node editor in Nuxt or the UI template for Tres.
The community and I will miss you deeply.
I attempted a motion-blur/long-exposure kind of shot. I saw a small restaurant with neon lights on the other side of the street where buses often pass.
Reduced the shutter speed to 1/30 and tried my luck; funny enough... 1/2
I attempted a motion-blur/long-exposure kind of shot. I saw a small restaurant with neon lights on the other side of the street where buses often pass.
Reduced the shutter speed to 1/30 and tried my luck; funny enough... 1/2
- WebGPU support (experimental) ⚡
- Re-imagined composables 🔄
- ESM-only architecture 📦
- Enhanced event system 🎯
...and tons more — check it out:
github.com/Tresjs/tres/...
- WebGPU support (experimental) ⚡
- Re-imagined composables 🔄
- ESM-only architecture 📦
- Enhanced event system 🎯
...and tons more — check it out:
github.com/Tresjs/tres/...
Change the camera position, your model's rotation, anything 😉.
New UI thanks to @nuxtlabs.com Nuxt UI lib
@hrcd.fr @benjamincanac.dev
Change the camera position, your model's rotation, anything 😉.
New UI thanks to @nuxtlabs.com Nuxt UI lib
@hrcd.fr @benjamincanac.dev
npm.chart.dev/@storyblok/r...
npm.chart.dev/@storyblok/r...
Thanks a lot to everyone that have supported the project in this last couple of years and to the community for being so freaking awesome
Thanks a lot to everyone that have supported the project in this last couple of years and to the community for being so freaking awesome
TresJS's goal is to make 3D development approachable to Vue developers by using familiar concepts, like components and composables, reducing the ThreeJS learning curve.
TresJS's goal is to make 3D development approachable to Vue developers by using familiar concepts, like components and composables, reducing the ThreeJS learning curve.
This only happens when using Nuxt in a pnpm workspace monorepo
This only happens when using Nuxt in a pnpm workspace monorepo
It was fun to showcase my @nuxt.com 3D game with @tresjs.org
Thanks to @thealexlichter.com @danielroe.dev and @esm.dev for joining me on stage and @todde.tv for making the dungeon level.
#madvue
It was fun to showcase my @nuxt.com 3D game with @tresjs.org
Thanks to @thealexlichter.com @danielroe.dev and @esm.dev for joining me on stage and @todde.tv for making the dungeon level.
#madvue
Time to go to Madrid for the @madvue.es and have some real fun!
Who I’m gonna meet there?
Time to go to Madrid for the @madvue.es and have some real fun!
Who I’m gonna meet there?