Alex Luna Garvin
alunagarvin.bsky.social
Alex Luna Garvin
@alunagarvin.bsky.social
Material artist from Spain open for work!

alunagarvin.com
artstation.com/alunagarvin
Demo video
July 29, 2025 at 3:45 PM
about to upload this free trim tool for Substance Designer, hopefully someone will find this useful :P It's a real time saver! And super easy to use
July 29, 2025 at 3:10 PM
Today I started *another* free tool for Substance Designer.

This is a TrimTool, I wish it came by default in Substance. In my old job we used to have a very similar tool (but with a more complex UI and not as optimized) and I always wanted to improve that specific node 👀 something that u missing?
July 28, 2025 at 7:36 PM
June 23, 2025 at 11:46 AM
I fixed it! This phyisics simulation was made 100% inside substance designer and it was the most usefull thing I ever made. Is it worth for material creation? No xD but I needed to solve a lot of challenging problems that it just poped up my skill with the most complex part of the software 😁
June 22, 2025 at 7:35 PM
proof of this working with more complex collisions
June 22, 2025 at 5:45 PM
Got more advanced collision detection on this Physics Simulator made 100% in Substance Designer, for the collision detection I'm using a pretty cool technique to compute the bounce trajectory, its not "physicaly accurated" but it works with any collision shape and its quite natural.
June 22, 2025 at 5:41 PM
Since everything here is simulated you can change the initial position and speed and now it also moves in the x Axis! ;)
June 20, 2025 at 5:02 PM
My custom Physics Simulator in Substance Designer now has collisions, but now I need to deal with the bugs 😂

Yes everything here is simulated inside Substance Designer
June 20, 2025 at 4:50 PM
Update on my Substance Designer simple physics simulator (long name) Now the ball has gravity!

It seems just a simple offset but I'm calculating the velocity and acceleration each frame and processing it through vectors and encoding the data in a color map to evaluation

Bouncing is the next stop 👀
June 20, 2025 at 2:17 PM