Alex J Walker
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alexjwalker.bsky.social
Alex J Walker
@alexjwalker.bsky.social
Composer for Media | Burgeoning Solo Artist | Overall Musician • A Cacophony of Noise
https://linktr.ee/alexjwalkermusic

Support Radiant Starlets: https://www.kickstarter.com/projects/busterxbuster/radiant-starlets
Did you hear?

Radiant Starlets is available on Steam AND Kickstarter

Wishlist today and support the Kickstarter if you can www.kickstarter.com/projects/bus...

#indiegame #megaman #gamedev
September 9, 2025 at 1:26 PM
The word is out, the jig is up.

Radiant Starlets is on Kickstarter and I’m working on the music. Let’s dive into DR3AM ON, the teaser track from the OST.

Support on Kickstarter below!

#indiegame #gamedev #megaman #videogames
September 5, 2025 at 1:13 PM
Here’s a sneaky behind the scenes of my latest Metroid track for @bryanheemskerk.bsky.social

#gamedev #gameaudio #vgm #metroid
August 28, 2025 at 1:14 PM
Fret not! Part 2 of my Doom: The Dark Ages tracks is still underway!

Here’s a little sneak peak.

Part 1: youtu.be/9qwvup7rniI?...

#vgm #gameaudio #gamedev
August 7, 2025 at 2:36 PM
I’ve never been big on GarageBand, but its simplicity is proving useful roughing in song ideas.

#musicsky #gamedev #gameaudio
July 29, 2025 at 3:44 PM
I’ve been fortunate enough to make some cool music and work with some even cooler people.

Need a composer?

Check out Bryan’s work: @bryanheemskerk.bsky.social

#gameaudio #vgm #gamedev
July 25, 2025 at 1:12 PM
Got some new reading material
June 15, 2025 at 9:18 PM
remember to stay healthy
June 13, 2025 at 4:08 PM
Who said junk food isn’t good for you

#gamedev #gameaudio #vgm
June 11, 2025 at 3:59 PM
‘Part 2: Stand and Fight’ Coming Soon

Part 1: The Dark Age available on Youtube and Bandcamp (Linktree in bio)

The Dark Age series is dual purpose: fan-appreciation and how I would (hypothetically) approach scoring a project like Doom: The Dark Ages as a media composer.

#gamedev #gameaudio #vgm
June 9, 2025 at 6:51 PM
30 years later and this game is still distracting people from work

#vgm #gameaudio #gamedev
May 30, 2025 at 1:13 PM
May 27, 2025 at 1:07 PM
Doom: The Tuba Ages

Part 1: The Dark Age features many cool things. One is a heavily distorted tuba. Here’s how I did it. Well… more or less

Check out Part 1: The Dark Age youtu.be/9qwvup7rniI?...

#gamedev #vgm #gameaudio
May 22, 2025 at 4:05 PM
Here’s part… 3?

A couple of weeks ago I dropped Part 1: The Dark Age. Written to commemorate the release of Doom: The Dark Ages.

Let’s continue the breakdown of the track. Today is guitars and melody.

#gamedev #gameaudio #vgm
May 21, 2025 at 5:02 PM
A couple of weeks ago I released a track to commemorate the launch of Doom: The Dark Ages.

As usual, I did a breakdown of that track. Here’s part 2.

Stay tuned for the rest. There’s some cool things in here.

#gameaudio #gamedev #vgm
May 20, 2025 at 6:43 PM
Last week I released a Doom: The Dark Ages inspired track to commemorate TDA.

Here’s Part 1 of my full breakdown. Some cool things I’m proud of in here.

Full track: youtu.be/9qwvup7rniI?...

Wanna work together?
💌 alexjwalkermusic@gmail.com

#gamedev #gameaudio #vgm
May 16, 2025 at 1:01 PM
Whoever said that promoting something is easy was lying.

Just trying to put content together for a game fan-track has been making my head spin.

Was I organized about it? No. Should I have been? Probably.

#gamedev #gameaudio #vgm
May 8, 2025 at 9:44 PM
May 8, 2025 at 1:27 PM
May 7, 2025 at 1:11 PM
May 6, 2025 at 1:32 PM
“How many layers do you want”

“Yes”

#vgm #gameaudio #gamedev #doom
April 27, 2025 at 1:06 PM
Hmmm….. What could this possibly be about 🤔

#gamedev #vgm
April 20, 2025 at 11:21 PM
Had a great time judging at my second annual Level Up Showcase this weekend. Got to see some familiar faces and connect with some new ones. And of course, the games. The students put in a lot of great work this year! Some truly impressive stuff. Congrats to the students!

Let’s do it again!
April 14, 2025 at 1:42 PM
About a year-and-a-half ago I did an Armored Core inspired track to commemorate AC6.

Here’s Part 2 of my breakdown. Heavily influenced by AC: For Answer.

Art: @bryanheemskerk.bsky.social

Wanna work together?
💌 alexjwalkermusic@gmail.com

#gamedev #gameaudio #vgm
April 8, 2025 at 12:37 PM
When Armored Core VI was released @bryanheemskerk.bsky.social and I did a collab. A LOT of work went into the art and music (multiple iterations, finding a unique sound while staying true to AC). Here’s a breakdown of the music.

💌 alexjwalkermusic@gmail.com

#gamedev #gameaudio
April 1, 2025 at 12:43 PM