It might even be a trigger to spend more time in VR refining the model before jumping into blender. Right now I typically stop at the blockout after about 1h of playing around with shapes and colours, as once these are set, the tools in blender are just more precise and easier to deal.
February 2, 2026 at 10:03 PM
It might even be a trigger to spend more time in VR refining the model before jumping into blender. Right now I typically stop at the blockout after about 1h of playing around with shapes and colours, as once these are set, the tools in blender are just more precise and easier to deal.
On my side I am more than happy to dig into the depth of the software especially as Gravity Sketch is such a unique product in this category! If anyone is interesting in VR modeling, let me know and I‘ll happily create content showing a step by step guide and good practice (a full on tutorial).
February 2, 2026 at 10:03 PM
On my side I am more than happy to dig into the depth of the software especially as Gravity Sketch is such a unique product in this category! If anyone is interesting in VR modeling, let me know and I‘ll happily create content showing a step by step guide and good practice (a full on tutorial).