I research the ethics of how we engage with video games, virtual reality, and dating apps.
https://alex--fisher.weebly.com/
(Warning: addictive substance. I am on a long-term enforced break from FM due to its propensity to take over my life.)
(Warning: addictive substance. I am on a long-term enforced break from FM due to its propensity to take over my life.)
My research and work in psychology shows how these experiences can be as distressing and traumatic as real events - but no legal protections exist.
www.dailymail.co.uk/news/article...
My research and work in psychology shows how these experiences can be as distressing and traumatic as real events - but no legal protections exist.
www.dailymail.co.uk/news/article...
But there’s *loads* of debate about the metaphysics of imaginative versions of attitudes and emotions, so I just hand wave it away in the paper and say it doesn’t especially matter for my purposes!
But there’s *loads* of debate about the metaphysics of imaginative versions of attitudes and emotions, so I just hand wave it away in the paper and say it doesn’t especially matter for my purposes!
Many thanks also to those who funded this research: @leverhulme.ac.uk, Society for Applied Philosophy, @aristotsoc.bsky.social, and @triphilosophy.bsky.social.
Many thanks also to those who funded this research: @leverhulme.ac.uk, Society for Applied Philosophy, @aristotsoc.bsky.social, and @triphilosophy.bsky.social.
Players do not come away wanting to murder and engage in criminality!
But they *do* exhibit more aggressive behaviour after playing.
Innocent and subtly problematic attitudes are more likely to be contagious.
Players do not come away wanting to murder and engage in criminality!
But they *do* exhibit more aggressive behaviour after playing.
Innocent and subtly problematic attitudes are more likely to be contagious.
And drawing from research in dramatherapy & theatre studies, I suggest that we can further employ practices of active quarantine, structuring imaginative episodes to prevent contagion.
And drawing from research in dramatherapy & theatre studies, I suggest that we can further employ practices of active quarantine, structuring imaginative episodes to prevent contagion.
We experience what Tamar Szabó Gendler calls “imaginative contagion”.
We experience what Tamar Szabó Gendler calls “imaginative contagion”.
The “Proteus Effect” describes how, after a VR experience, users’ behaviour and attitudes conform to those of the avatar they played as.
doi.org/10.1111/j.1468-2958.2007.00299.x
The “Proteus Effect” describes how, after a VR experience, users’ behaviour and attitudes conform to those of the avatar they played as.
doi.org/10.1111/j.1468-2958.2007.00299.x
Emotions and attitudes adopted while playing a character persist after performances, and into actor's daily lives.
Emotions and attitudes adopted while playing a character persist after performances, and into actor's daily lives.
Excited to work with @lukebrunning.bsky.social as mentor, and those at @leedsprhs.bsky.social, @clsrleeds.bsky.social & @idea-leeds.bsky.social
More about my project on online romantic misrepresentation:
Excited to work with @lukebrunning.bsky.social as mentor, and those at @leedsprhs.bsky.social, @clsrleeds.bsky.social & @idea-leeds.bsky.social
More about my project on online romantic misrepresentation:
So while VR might seem to aim at artificially recreating real experiences, in certain cases we *want* to be able to distinguish VR experiences to avoid harm.
8/9
So while VR might seem to aim at artificially recreating real experiences, in certain cases we *want* to be able to distinguish VR experiences to avoid harm.
8/9
1. aliasing (jagged edges on objects)
2. blurred images
3. the screen door effect (visible grid of pixels)
4. screen tearing (visible line across screen, separating two different frames)
5/9
1. aliasing (jagged edges on objects)
2. blurred images
3. the screen door effect (visible grid of pixels)
4. screen tearing (visible line across screen, separating two different frames)
5/9
These images resist our visual awareness of their configuration on a flat surface, so that we see the represented content as really being there in front of us.
4/9
These images resist our visual awareness of their configuration on a flat surface, so that we see the represented content as really being there in front of us.
4/9
The screens in VR are so close to our eyes that we don't notice them, hence VR presents the illusion of things really being there before us, as in regular perception.
3/9
The screens in VR are so close to our eyes that we don't notice them, hence VR presents the illusion of things really being there before us, as in regular perception.
3/9
This is a single *twofold* experience where we are aware of both the vehicle of representation (the image's marked surface and configruation) and the represented content.
2/9
This is a single *twofold* experience where we are aware of both the vehicle of representation (the image's marked surface and configruation) and the represented content.
2/9
A reviewer actually suggested I look at some of the literature on generalisability and external validity in the philosophy of science - it ended up just being a footnote in the paper, but here it is:
A reviewer actually suggested I look at some of the literature on generalisability and external validity in the philosophy of science - it ended up just being a footnote in the paper, but here it is:
> newworkinphilosophy.substack.com/p/alex-fishe... <
Many thanks to @marcusarvan.bsky.social for running this blog, which is fantastic!
#PhilSky #philsci
> newworkinphilosophy.substack.com/p/alex-fishe... <
Many thanks to @marcusarvan.bsky.social for running this blog, which is fantastic!
#PhilSky #philsci
Remember that this industry is literally killing the planet due to the emissions it produces!
www.theguardian.com/environment/...
Remember that this industry is literally killing the planet due to the emissions it produces!
www.theguardian.com/environment/...
#PhilosophyMatters
#PhilosophyMatters
Thanks to @alexgphilosophy.bsky.social for putting me onto the original piece:
www.thephilosopher1923.org/post/being-i...
Thanks to @alexgphilosophy.bsky.social for putting me onto the original piece:
www.thephilosopher1923.org/post/being-i...