Chibiko is my "low poly" #blender model from circa 2018. It has issues, but it's ready made and I've been using it to test my AI coded 3D model viewer, an experimental feature I want to integrate into my comic website.
Chibiko is my "low poly" #blender model from circa 2018. It has issues, but it's ready made and I've been using it to test my AI coded 3D model viewer, an experimental feature I want to integrate into my comic website.
The eyes are on a separate UV map and I can adjust the UVs to change the eye expression.
I'm using react-three-fiber, so the character is a component. The backdrop is one too.
The eyes are on a separate UV map and I can adjust the UVs to change the eye expression.
I'm using react-three-fiber, so the character is a component. The backdrop is one too.
I'm playing with react-three-fiber. I split up this 2D illo of Kamiko and made a mesh for each part and put them on separate z-depths. I think some of the normals are wonky, but overall this works. Next... be able to change expressions.
#3dart #programming #reactjs #threejs
I'm playing with react-three-fiber. I split up this 2D illo of Kamiko and made a mesh for each part and put them on separate z-depths. I think some of the normals are wonky, but overall this works. Next... be able to change expressions.
#3dart #programming #reactjs #threejs