Alban Gauthier
banner
albangauthier.bsky.social
Alban Gauthier
@albangauthier.bsky.social
Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
For now, I only uploaded the weights of the SVBRDF estimation network with or without geometry buffers (depth+normals) called "UNet-HF", but I'll add more checkpoints if I see some interest, e.g. to reproduce the results from this table on the Interioverse test set:
November 17, 2025 at 11:17 AM
The code allows to generate a PBR textured asset using text prompts, leveraging ControlNets, an SVBRDF estimation network, and a classical multiview texturing technique implemented in Meshlab. Here's a example of what you can achieve (visualized in Blender):
November 17, 2025 at 11:17 AM