Alexandre Lanvin
alanvin.bsky.social
Alexandre Lanvin
@alanvin.bsky.social
PhD student at INRIA Sophia-Antipolis
Computer graphics enjoyer
Reposted by Alexandre Lanvin
Introducing the new fastest and most flexible view synthesis method: Radiance Meshes. RMs are volumetric triangle meshes that can be thrown into any game engine, rendered at ~200 FPS@1440p on a RTX4090, and edited using conventional tools. Here's a demo running on my desktop:
December 4, 2025 at 6:32 PM
Reposted by Alexandre Lanvin
We are happy to announce that we are hiring a Product Engineer in Rennes, France, to help transform our on-the-fly 3D Gaussian Splatting reconstruction research into a startup!

Details and application: jobs.inria.fr/public/class...
Product Engineer, 3D Reconstruction
Offre d'emploi Inria
jobs.inria.fr
September 3, 2025 at 5:59 AM
Reposted by Alexandre Lanvin
Moving to sustainable manufacturing requires new computational design tools. We show how to make new objects from old "trash". 🚮
Presented on Thursday at SGP 2025 in the Fabrication session.
July 2, 2025 at 10:07 PM
Reposted by Alexandre Lanvin
The code is now available!
github.com/graphdeco-in...
June 4, 2025 at 7:35 AM
Reposted by Alexandre Lanvin
We are very excited to announce our work "On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images", to be presented at #SIGGRAPH2025!
Learn more: repo-sam.inria.fr/nerphys/on-t...
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May 7, 2025 at 8:31 PM