Alan Pereira
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alanpereiraart.bsky.social
Alan Pereira
@alanpereiraart.bsky.social
Technical Artist @ Disney Dreamlight Valley
Oh I see, I tested here and got the same black screen. Should've tested earlier, sorry.
It seems easier to make it work in code than in Shader Graph, which is counter intuitive for Shader Graph's proposal. 😅
I'll take a look on the recent Shader Graph samples and check if I find something.
January 23, 2025 at 5:40 PM
Hey, looking on shader graph doc, the Depth node still the same since 2018.
It's strange it is not working.
Is the Depth texture enabled in the Render Pipeline Asset? Are the objects in scene writing in depth normally?
January 22, 2025 at 11:36 PM
Dá hora hein
September 30, 2024 at 9:20 PM