Akiyama
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akidev.bsky.social
Akiyama
@akidev.bsky.social
goofiest gamedev ever
Words cannot describe how much UNDERTALE means to me.
It really shaped the person that I am right now. It even shaped my friendships ( @machisart.bsky.social ILY SM <3) - but like I said, there aren't enough words so I'll just say this... I LOVE UNDERTALE and I mean it - with all my SOUL 💚
July 26, 2025 at 10:26 AM
As much as I'd love to meet Toby Fox and the team behind Deltarune, I'm scared that it'd just be a bunch of pixelated dogs...

( @tobyfox.undertale.com is this real? are you all pixelated dogs? or are you made of three dogs in a trench coat?)

These dogs need to be studied...

#theories #devlog?
July 20, 2025 at 10:32 AM
ignore this - I was at a low point #gaster #undertale #deltarune
July 20, 2025 at 8:08 AM
frisk but they can hear the souls talking to them and they all say the same thing..

typa shi...
#frisk #undertale #deltarune
July 20, 2025 at 8:07 AM
Anyway time to get back to work!!

[Suspiciously Deltarune Chapter 3 shaped screen]

OH SH-

#devlog #deltarune #deltarunechapter3
June 22, 2025 at 9:41 AM
Speaking of Deltarune, this was - I think a yearish(???) after the first chapter came out - anyway here's "The Legend" by Toby fox covered - if you could even call it a cover - by me.

#devlog #deltarune
June 22, 2025 at 9:31 AM
(kinda spoilers??? for #Deltarune chapter 3)

I believe that the team behind Deltarune used the same technique that I wanted to use to make this character

Which is honestly great - wether it was a design choice or something else (didn't finish the chapter yet) it's pretty convenient.

#devlog
June 22, 2025 at 9:12 AM
mmm something feels off but I can't tell what...
(I'll make another post to explain what it going on)

#devlog #blender #aaaaaaaaaaaa
June 22, 2025 at 9:01 AM
ANYWAY! THANK YOU SO MUCH FOR 35 FOLLOWERS - WHILE IT MAY BE A SMALL NUMBER - SURE IS A HUGE ACHIEVMENT FOR ME (especially since I haven't posted anything in a while...)
#tysm #devlog
June 13, 2025 at 9:49 AM
been thinking of using these as a logo... I HATE doing logos - they're not really my thing but eventually I'll need one - aside from these I don't really have much to show - I WISH I COULD THO!! RAAAAAAAAAAAAH!! But I'll prolly do another post

#devlog #logo #devlogo???
May 10, 2025 at 6:23 PM
omg tysm for 25 followers!!! y'all are so amazing!!! <3 <3 <3
May 8, 2025 at 5:22 AM
SHOUTOUT TO @valuechip.bsky.social FOR HELPING ME WITH THE CODE!!! SUCH A BASED PERSON GO FOLLOW EM!!

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Now - the UI is almost done, I just need to implement enemies and a buncha other stuff.

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STILL TYSM BRO!!

#devlog #indiegame #gamedev
May 7, 2025 at 7:15 PM
it's joever
WE'RE SO BACK
it's joever
WE'RE SOOO BACK

anyway - SMALL LOOK AT HOW THE BATTLE UI MIGHT LOOK LIKE (???)

(ignore the capcut logo)
(too broke to afford the premium)

#devlog #gamedev #indiegame
May 7, 2025 at 3:13 PM
It's a piece of the first script I wrote just to have an idea of what the game might've looked like.
I'm pretty proud of the old script tho

#gamedev #devlog
May 7, 2025 at 8:55 AM
It's insane how much , in a short span of time, stuff can change.

These were the OG concepts I did and these were the sprites that I cam up with - man it feels like yesterday already

(note: it was 20 days ago...)

#gamedev #devlog #indiegame #sprites #aaaaaa
May 5, 2025 at 9:17 AM
helikopter helikopter brrr brrrr

(EVENTUALLY I WILL FIX THIS)
(eventually......)

#gamedev #devlog #indiegame
May 5, 2025 at 9:10 AM
AYO!
Long time no see, huh??

I've been busy studying and trying to figure out how to implement the battle system!!!

Anyway, I've been drawing and doing buncha sprites and tested how they'd look and this was the result... (I forgot to add a camera) (they know what you did)

#indie #gamedev #devlog
May 5, 2025 at 9:07 AM
This is the BATTLE UI but I can't really decide if I should add a dialogue option, leave it blank or a third option I might come up with later.

The game was never meant to have a talk option but I figured that some players might like it so, feel free to comment down below what you think!!

#indie
April 15, 2025 at 8:49 AM
Yano has a cool ability that allows the player to lock on certain opponents. Down below are the rough sketches and explanations regarding Yano's Eye.
While I'm very positive to keep Yano's ability even in the final product, I'm still uncertain about the UI - but I should probably make another post..
April 15, 2025 at 8:46 AM
You Are (Not) Alone is a psychological horror experience where you play as a robot-like courier , named Yano, in a city that feels just a little too perfect.

Deliver packages.
Follow orders.
Don’t ask questions.

This is story about identity and guilt.

(Here are some sketches and concept art)
April 15, 2025 at 8:44 AM