argumedes
ahk.bsky.social
argumedes
@ahk.bsky.social
Sweet potato musubi
This was a tough listen but I think in some ways it clarified some things for me. So, good job and thanks.
November 10, 2025 at 8:13 PM
I had stopped at "modretro is a front to develop supply chain and tooling buildout for FPGA weapons components" but I think I see your point now.
October 28, 2025 at 1:44 AM
Disappointed in N. Patel for implying there was gonna be a big scoop. This stuff is not interesting at all if you've looked closely at this guy. And wow Newton is petty lol. Also wow this article is bad. So undeservedly arrogant and smug.

Totally agree with you about the context and "the man".
October 27, 2025 at 9:21 PM
I do think that Zitron's own "carnival barker" traits can be off-putting, and I really dislike how unrigorous his research is.

But you gotta understand just how important "NEVER FORGIVE THEM FOR WHAT THEY'VE DONE TO THE COMPUTER" is. This is absolutely it. This is the story.
October 27, 2025 at 9:18 PM
If gamers are entitled (sure, I agree!) what would you call this? How many game devs can MS destroy to create a higher profit level? What's appropriate?

www.bloomberg.com/news/article...
Microsoft Pushes Xbox Division to Hit Higher Profit Margins
Management’s goal of 30% profit margins for gaming has led to job losses, canceled projects
www.bloomberg.com
October 23, 2025 at 9:33 PM
17% profit is pretty wild. And there are many questions about who is in the 53%.

When Microsoft and PIF and Embracer raise the price of games they aren't going to stop laying off devs. When there are only 3 new games a month on gamepass they won't stop laying off devs.

The crisis is consolidation.
October 23, 2025 at 9:24 PM
Microsoft bought half the games industry to get that 17% profit and increase it to an even higher ratio. What level of shareholder profit and what level of management pay do we think justifies higher/discriminatory pricing? The answer for firms is 100% and they will claim it's a dying biz unless.
October 23, 2025 at 7:49 PM
One ideal: games cost maximally as much as each consumer values them individually and the profit accrues to the aristocrats.
Another ideal: games cost exactly what they cost to make and the actual employees make a good wage.

Which of these is monopoly pricing? Why is Microsoft laying off?
October 23, 2025 at 7:19 PM
I like that records sound different. I feel like the RIAA curve is its own kinda sound. Like putting a different EQ on. You are clearly right on the merits though.

My big issue is I pulled out all these old CDs and they have disk rot and I don't know why. All my decks die.

Records seem invincible.
October 23, 2025 at 2:03 AM
For me it's not reliably good at anything. I can't really build up a mental list of things I should use it for, because you never know. It's like gambling really. You could have it always racing you doing it manually and just go with the first one, but it also demands your full focus to use it well.
October 17, 2025 at 1:32 AM
On the one hand, I really hate ads and am already a subscriber. On the other hand, the ads were so funny juxtaposed with the regular discussion topics. Not gonna threaten the ethics policy by being specific but oh man. Sometimes it felt very much like a direct threat from these companies.
October 15, 2025 at 2:31 PM
This analogy has stuck with me since I read it. For me it's a bit more like a lightly biased roulette wheel.

That doesn't really change how useful it is but I think it helps explain why people feel they have control over it, or that it can be made to be reliable or even understood.
October 14, 2025 at 9:45 PM
Missing from this thread (with a lot of comments about ZIRP) is increasing consolidation of control by platform vendors.

Without antitrust in the US having teeth, and especially following the transition to phones and "trusted" devices, the kind of inversion of power that OSS can create dwindles.
October 14, 2025 at 9:36 PM
I know this isn't helpful feedback (maybe?) but NVIDIA Optimus doesn't work well on windows either. Gave up on that a long time ago.
October 14, 2025 at 7:08 PM
Is this like a "semantic vector databases are effectively ontologies" sort of a thing?
October 12, 2025 at 1:24 AM
Yamza. Hamza. Gamza.
September 30, 2025 at 10:44 PM
Love y'all but I'm not ashamed to direct what little spirituality I still contain to do metaphysical harm to this M$ project.

It's so good that it's a grand. Slowly boiling the gamepassers on cost while charging more than triple the cost of a steamdeck for the blessed handheld absolutely rules.
September 26, 2025 at 1:11 AM
A key element in the Everlasting Gobstopper
September 26, 2025 at 12:57 AM
There was an article a couple years back in the pop health beat arguing you could link it all back to a very popular set of colorful educational fridge magnets, but I can't find it.

It's the most compelling argument I've heard.
September 25, 2025 at 10:22 PM
Please let them fail. As a response to consumers rejecting their console they bought half the games industry, then immediately sowed the fields with salt.

It should disqualify them from any good will from anyone.
September 17, 2025 at 10:22 PM
Kirby's Dream Course is one of the best games ever and the fact that no one knows this and they'll never make a follow-up still makes me sad.
September 10, 2025 at 6:37 PM
I don't know why but I didn't realize until this very moment that the thinness obsession means higher TCO (can't fix, battery health). I guess that's why.
September 10, 2025 at 12:54 AM